Garry's Mod

Garry's Mod

Lethargy Pools (GMOD)
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Ethosaur  [developer] 8 Mar, 2024 @ 12:03pm
New areas and fixes update (Version A2)
Lethargy Pools A2 update:

-Added two new areas, The Lazy Pools, and Lethargy Pools Church
-Added two new alternative paths to get to and from The Lazy Pools. (Hallway and slide from ballpit room)
-Reworked the ballpits, balls now spawn at a fixed rate as long as one or more player is standing in it, added balls to the other ballpit too. Thanks Janitor!
-Added gib limit to map (in case the ballpit limit does somehow get circumvented, you pesky players!)
-Added, replaced and moved around some art and memes posters.
-Added a failsafe to the dev room, if for some reason the headcrabs break/dont collect properly, the door will open automatically after 10 minutes.
-Added Two new slime characters at the lazy pool, made by @Octotron! The Life guard and Floatie slime!
-Made the dark maze a little more easy to navigate (More color walls)
-General fixes, small changes to some areas, and texture alignments fixes, along with a few optimizations.


Slight increase in file size (105MB -> 109MB)

Thanks and please enjoy! I am so happy for all the great feedback on the map so far, I look forward to sharing more cool maps in the near future like this.

Please let me know if there are any issues, thanks and have fun!
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Showing 1-3 of 3 comments
Worclock 8 Mar, 2024 @ 12:16pm 
Nice :steamthumbsup:
Disappointment 8 Mar, 2024 @ 1:29pm 
The failsafe may be a bit too short. Maybe having it be longer, or kick in after a headcrab (or some number of them) has been found would be better?

Also something I've noticed is there isn't really a good way to tell which diving boards launch you. Slides are mostly consistent, but I think only one board launches you as far as I've been able to find?
Ethosaur  [developer] 8 Mar, 2024 @ 1:42pm 
Originally posted by Disappointment:
The failsafe may be a bit too short. Maybe having it be longer, or kick in after a headcrab (or some number of them) has been found would be better?

Also something I've noticed is there isn't really a good way to tell which diving boards launch you. Slides are mostly consistent, but I think only one board launches you as far as I've been able to find?


I might update later to make more of them launch you, I only made the one launch you to get up to the headcrab.

The 10 minute timer seems more than enough I think, basing it on a server I go on that has 30 minutes per maps, so theres 20 minutes to explore if you cant find them all in time.

I would imagine if no one has found it in 10 minutes they aren't really looking, I guess I could look for another failsafe method later.
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Showing 1-3 of 3 comments
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