Project Zomboid

Project Zomboid

B42/41 Dragon Radar v2.4
Bug report
I got this bug when starting the game, the mod still run, just want to make sure everything work fine, here the log

`attempted index: save of non-table: null
function: DR_save -- file: DR_SaveInstance.lua line # 54 | MOD: Dragon-Radar
java.lang.RuntimeException: attempted index: save of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:81)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
at zombie.GameWindow.save(GameWindow.java:1506)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:363)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:251)
at java.base/java.lang.Thread.run(Unknown Source)
`
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yayie 23 Mar @ 8:48pm 
Getting the same error at start of the game.

`attempted index: save of non-table: null function: DR_save -- file: DR_SaveInstance.lua line # 54 | MOD: Dragon-Radar java.lang.RuntimeException: attempted index: save of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:72) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281) at zombie.GameWindow.save(GameWindow.java:1469) at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:362) at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:250) at java.base/java.lang.Thread.run(Unknown Source) `
Last edited by yayie; 3 Apr @ 4:55pm
Reifel  [developer] 23 Jun @ 6:51am 
thanks for report! i just fixed it now
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