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1: Have tanks be a special thing or kingdoms can only have a type tank (for example, Humans first make the french tank, then cant make the MARK-V or AV one)
2: Trenches (most hard one ig)
3: Large artillery buildings (Basically, there is big buildings that is basically a large artillery cannon that deals a bunch of damage and can shoot basically anywhere on the map) ((I like seeing kingdoms shooting artillery shells across the entire fudging sea))
4: a secret one (secret is like the special advancements) that kingdoms could make randomly have the TSAR tank (You know it, you love it, the taller than a 2 story tall building bike-tank thing)
5: new building skins, just like ones to fit in this age, like farmhouses, over the top fancy buildings you know?
Well thats it (my friend)
Hope you take these suggestions in mind
- Rolls-Royce Armoured Car WW I
- Tank Schneider CA1
- Tank FCM 2C
- make the units create trenchers by themselves
- add some jobs for units
sooooooooo0oo00ooo there my Suggestions hope you like it
2. Or maybe the trenches can just be buildings that can be removed and added from people and that they would work kind of like a house, whenever someone goes in there it would change the sprite or art to look like a person is inside of it, and it would also have different amount of people fitting in there depending on the amount of technology into the trench.
And for the barbed wire it can just be a building that slows down different units and hurts them a little. There could be wire cutters for the barbed wire and maybe even different helmets and armor that would be based off of The Great War helmets.
Maybe you can expand diplomatic stuff between kingdoms and have them go into Civil Wars or have political party system like the clan system that the game already has. Maybe even update some art in the mod too.
That's all my suggestions. I hope you like it.
(And sorry for taking so long to reply...)
Wow, luckily as you said, I responded in time XD . Moneeyyyy for you my man