Age of Wonders 4

Age of Wonders 4

Femme Overhaul
Bug Reports / Feedback thread?
Hi, Gabbsolutely. I love this mod, but I can't give feedback via the main comments section because Steam does not permit GoG owners to do that. I could not find a feedback thread on the paradox forum or the Discord, so this is the only way I can reach you.

Also a Bug report:
Impact: minor
Units that have had their helms removed (Dawn Defender, Sun Priest Daylight Spear, Mercenary, Overseer and Magelock) use the skin-tone texture in place of their hair-color texture for their hair-mesh.

I hope this helps!
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Showing 1-11 of 11 comments
gabbsolutely  [developer] 27 Mar, 2024 @ 10:20am 
Thanks for bringing this to my attention! I'll take a look & see if I can fix it asap

Are you experiencing this with all species, or just specific ones?

Also did you download the mod through steam, or a different source?

Thanks!
Last edited by gabbsolutely; 27 Mar, 2024 @ 10:22am
The Grim Sleeper 1 Apr, 2024 @ 4:30am 
I got this from the Paradox Plaza version of the mod.
The 6 units I listed are the ones visible from the faction creation screen; I haven't looked at the various racial Tome units. If I encounter any there I will post them here.
The Grim Sleeper 1 Apr, 2024 @ 7:07am 
I just did a quick rundown of racial Tome units, but I didn't notice any other units with mismatched hair-colors
The Grim Sleeper 15 Apr, 2024 @ 11:41am 
Found a compatibility conflict with 'EpyonComet's C4U Primal Patch':
Both mods alter the 1st primal leader outfit (worn by Birchfoot the Hermit).
The quick fix is to simply place 'C4U Primal Patch' below 'Femme Overhaul' in the load order.
Nothing to fix really, but I'd thought I'd share it for any future visitors.
Evil incarnate 24 Jun, 2024 @ 3:52pm 
Having specific cultures only would be a nice choice.
The Grim Sleeper 10 Jul, 2024 @ 8:14am 
I notice that the hair-color thing is still a problem, but I've seen enough of the modularity system to know it is not a trivial fix. Hair Colors aren't even handle via the normal mesh coloring options, but by some freaky texture modification category component.
The Grim Sleeper 10 Aug, 2024 @ 8:00am 
I was wondering if you could add a feature where the switch to an all-female race could be dependent on selecting either a 0-point form trait or a 0-point social trait.
The Grim Sleeper 14 Aug, 2024 @ 10:04am 
But I did find the fix for the hair-colors thing:
In the modified helmet modularity component of each of the affected units, the Mesh Names for the Hair meshes have their texture set to 'Skin_Color->Skin_Color'. Setting it to 'Skin_Color->Hair_Color' fixes it in a jiffy!
Ruggedgolem 17 Aug, 2024 @ 5:16pm 
I found a bug with Chaplain human model, that causes the staff they use to be clipped inside of their torso. So far that is the only bug I have come across.
gabbsolutely  [developer] 4 Jan @ 8:57am 
long-overdue update, but i just uploaded a new version of the mod to both steam & paradox
I am a bit sad the reaver hair color thing is still giving you trouble. Hit me up on discord if you need help.
Last edited by The Grim Sleeper; 25 Feb @ 2:16pm
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