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java.lang.NullPointerException
at sumireko.cards.skill.DeathCancelCard.use(DeathCancelCard.java:77)
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1698)
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:359)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:175)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
It'll be fixed in the next update.
As for Fatal Frame's damage (and other cards that refer to specific numbers), they are meant to deal fixed damage.
I guess card's like Body Slam also refer to an outside number and do scale with Strength, though.
I'll think about it again, and if I don't change it, explain on the card that the numbers are not affected by modifiers.
I found the cause. Turns out, a "fix" I put in to make it so that cards don't regain their targeting after reloading broke all other cards. Not sure how that slipped through.
I'll upload a proper fix soon (but I'll first make sure my new fix didn't break anything this time.)
AFAIK Pandora's Box checks for the Starter_Strike tag as well, and that relic works.
The Ancient Writing event (upgrade all Basic Strikes and Defends) also works for me.
Which event was it that failed for you?
No worries, glad that everything works as intended.