Garry's Mod

Garry's Mod

gm_construct_hard_weather
MoonDust  [developer] 10 Mar, 2024 @ 2:26pm
"Rain Not Appering :("
If the rain is not appearing for you go to "garrysmod\lua\autorun" and create a file named "sh_hardweather_particles.lua" then put this in it:
if game.GetMap() == "gm_construct_hard_weather" then game.AddParticles("particles/acrilyk_aurora.pcf") game.AddParticles("particles/aurora.pcf") game.AddParticles("particles/aurora_sphere2.pcf") game.AddParticles("particles/blood_fx.pcf") game.AddParticles("particles/boomer_fx.pcf") game.AddParticles("particles/charger_fx.pcf") game.AddParticles("particles/combine_fx.pcf") game.AddParticles("particles/electrical_fx.pcf") game.AddParticles("particles/environmental_fx.pcf") game.AddParticles("particles/fireworks_fx.pcf") game.AddParticles("particles/firework_crate_fx.pcf") game.AddParticles("particles/fire_01l4d.pcf") game.AddParticles("particles/footstep_fx.pcf") game.AddParticles("particles/gen_dest_fx.pcf") game.AddParticles("particles/gmod_effects.pcf") game.AddParticles("particles/hunter_fx.pcf") game.AddParticles("particles/infected_fx.pcf") game.AddParticles("particles/insect_fx.pcf") game.AddParticles("particles/item_fx.pcf") game.AddParticles("particles/locator_fx.pcf") game.AddParticles("particles/military_artillery_impacts.pcf") game.AddParticles("particles/moon's_weather_fx.pcf") game.AddParticles("particles/nmrih_atmosphere.pcf") game.AddParticles("particles/nmrih_barricades.pcf") game.AddParticles("particles/nmrih_blood_impact.pcf") game.AddParticles("particles/nmrih_blood_trails.pcf") game.AddParticles("particles/nmrih_bombings.pcf") game.AddParticles("particles/nmrih_bugs.pcf") game.AddParticles("particles/nmrih_burning_fx.pcf") game.AddParticles("particles/nmrih_chainsaw.pcf") game.AddParticles("particles/nmrih_doorbust.pcf") game.AddParticles("particles/nmrih_dragonsbreath_etc.pcf") game.AddParticles("particles/nmrih_dripsplashes.pcf") game.AddParticles("particles/nmrih_electrical_trap.pcf") game.AddParticles("particles/nmrih_explosions.pcf") game.AddParticles("particles/nmrih_explosions_wow.pcf") game.AddParticles("particles/nmrih_explosion_claymore.pcf") game.AddParticles("particles/nmrih_explosion_tnt.pcf") game.AddParticles("particles/nmrih_explosion_wall.pcf") game.AddParticles("particles/nmrih_extinguisher.pcf") game.AddParticles("particles/nmrih_fire.pcf") game.AddParticles("particles/nmrih_fireworks.pcf") game.AddParticles("particles/nmrih_flame_thrower_y.pcf") game.AddParticles("particles/nmrih_flares.pcf") game.AddParticles("particles/nmrih_flare_smoke.pcf") game.AddParticles("particles/nmrih_flies.pcf") game.AddParticles("particles/nmrih_gasoline.pcf") game.AddParticles("particles/nmrih_glowstick.pcf") game.AddParticles("particles/nmrih_impact_fx.pcf") game.AddParticles("particles/nmrih_lighting_dustmotes.pcf") game.AddParticles("particles/nmrih_light_glow.pcf") game.AddParticles("particles/nmrih_light_rays.pcf") game.AddParticles("particles/nmrih_melee_impact.pcf") game.AddParticles("particles/nmrih_melee_traces.pcf") game.AddParticles("particles/nmrih_molotov.pcf") game.AddParticles("particles/nmrih_morg.pcf") game.AddParticles("particles/nmrih_morg_torch.pcf") game.AddParticles("particles/nmrih_muzzleflashes.pcf") game.AddParticles("particles/nmrih_nuclearbomb.pcf") game.AddParticles("particles/nmrih_police.pcf") game.AddParticles("particles/nmrih_radiator.pcf") game.AddParticles("particles/nmrih_secret.pcf") game.AddParticles("particles/nmrih_skybox.pcf") game.AddParticles("particles/nmrih_smoke_1.pcf") game.AddParticles("particles/nmrih_sparks.pcf") game.AddParticles("particles/nmrih_steam.pcf") game.AddParticles("particles/nmrih_stove.pcf") game.AddParticles("particles/nmrih_tornado.pcf") game.AddParticles("particles/nmrih_waterdrips.pcf") game.AddParticles("particles/nmrih_weldertorch.pcf") game.AddParticles("particles/rain_fx.pcf") game.AddParticles("particles/rain_impact.pcf") game.AddParticles("particles/rain_storm_fx.pcf") game.AddParticles("particles/rope_fx.pcf") game.AddParticles("particles/screen_fx.pcf") game.AddParticles("particles/smoker_fx.pcf") game.AddParticles("particles/speechbubbles.pcf") game.AddParticles("particles/spitter_fx.pcf") game.AddParticles("particles/steamworks.pcf") game.AddParticles("particles/steam_fx.pcf") game.AddParticles("particles/survivor_fx.pcf") game.AddParticles("particles/tanker_explosion.pcf") game.AddParticles("particles/tank_fx.pcf") game.AddParticles("particles/ui_fx.pcf") game.AddParticles("particles/vehicle_fx.pcf") game.AddParticles("particles/water_fx.pcf") game.AddParticles("particles/water_leaks.pcf") game.AddParticles("particles/weapon_fx.pcf") game.AddParticles("particles/witch_fx.pcf") PrecacheParticleSystem("stormy_raining") PrecacheParticleSystem("storm_cloud_parent") PrecacheParticleSystem("Droplet_Splash") PrecacheParticleSystem("Water_Dropping_Line") PrecacheParticleSystem("Dripping_splashing_in_water_1") end

If that doesn't work try putting "retry" on the console.

EDIT: Look, people. If this doesn't fix the issue, I don't know what will ok.
Last edited by MoonDust; 10 Mar, 2024 @ 5:09pm
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Showing 1-14 of 14 comments
ogae :) :steamthumbsup:
Last edited by Mister Cashmoney Bill; 10 Mar, 2024 @ 2:35pm
ploomycat 10 Mar, 2024 @ 2:36pm 
i still cant see the rain after i did exactly this, put in retry in the console, restarted the game, and reinstalled the map.
city slicker 10 Mar, 2024 @ 3:00pm 
tried this... rain still no workey...... :(
same issue here, havent tested the fix yet
tested the fix.
didnt fix.
:(
C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system "storm_cloud_lightning"! (x466)
Failed to load sound "ambient\ambience\rainscapes\rain\mono_gust_02.wav", file probably missing from disk/repository
C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system "storm_cloud_lightning"! (x60)
Failed to load sound "ambient\ambience\rainscapes\rain\stereo_gust_06.wav", file probably missing from disk/repository
C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system "storm_cloud_lightning"! (x1330)
MoonDust  [developer] 10 Mar, 2024 @ 3:57pm 
@Simon. It's just lightning....
Paladin 10 Mar, 2024 @ 4:15pm 
Yea still Not working
ploomycat 10 Mar, 2024 @ 11:56pm 
you should probably just go for the default half life 2 rain, so we dont have to go through all this
Rat Lord 14 Mar, 2024 @ 1:36am 
Just use half-life 2 rain...
DexocrafterRa 14 Mar, 2024 @ 1:53am 
thanks now it works
Hodis 26 Jun, 2024 @ 3:48pm 
yeah just use the half life 2 rain... you know... that classic part in half-life 2 where it rained.. everybody remembers that part...
Originally posted by Hodis:
yeah just use the half life 2 rain... you know... that classic part in half-life 2 where it rained.. everybody remembers that part...
d4_palace_01 (That is part of the cut half life 2 content, so you are accidentally correct)
aint writing that allat
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