Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

Shadowrun Unlimited
Mizaroth 26 Sep, 2014 @ 11:52pm
Unlimited community support
just thought i'd drop a thread in here for those of us who would like to help southwind with this monumental task he's undertaken. If you have any runs you'd like to contribute, or maps you'd like to make; if you would like to help edit or proofread or help in anyway, here is the place to bring it up!
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Showing 1-15 of 72 comments
KillFace 28 Sep, 2014 @ 7:54am 
I must be re-tard-ed. Where can I download this?
Last edited by KillFace; 28 Sep, 2014 @ 7:54am
The Banter Boss 28 Sep, 2014 @ 1:20pm 
Originally posted by KillFace:
I must be re-tard-ed. Where can I download this?

Subscribe to download ( hit Description tab) Some games will require you to relaunch them before the item will be downloaded.
Last edited by The Banter Boss; 28 Sep, 2014 @ 1:20pm
Fatbird Actual 29 Sep, 2014 @ 12:26am 
Tier 2 melee shop?
Southwind  [developer] 29 Sep, 2014 @ 12:42am 
Please keep the comments on topic guys.
BigBadWoolfe 29 Sep, 2014 @ 6:24pm 
i am happy to try to provide some content- tho i am super slow with the editor; any place you would point potential contributors for tips/tricks to contribute different pieces? in particular, i would enjoy helping with chars/storyline. I have also played through all of the prior rpgs (snes/genesis) and extensive P&P with many of the source books, so have lots of "canon" material to draw from.

Also - Keep up the great work Southwind - your contribution has made my return to SR a lot more fun! :D
Mizaroth 29 Sep, 2014 @ 11:20pm 
awesome, woolfe!! I would suggest just starting by building a small run (use your own map/locations) that south can just slip into his world... the arbor embrace missions are a good example of this - there is just an npc lurking about somewhere who, when talked to, sends you off on the run, that way you dont end up in location conflict with any of south's stuff... if in doubt just drop him a line at 'shadowrununlimited@gmail.com' ( i think... perhaps south can verify this is the address he's using)
Claudius 30 Sep, 2014 @ 1:53am 
Or another thing you can do, is to make an bunch of random npc wich serve only to speak to them, like the one in the town in dragonfall. It would help to populate some pretty barrent maps.
Mizaroth 30 Sep, 2014 @ 10:14am 
that's a pretty good idea... ya the maps had a visual overhaul when it got upgraded to berlin, but it's still largely unpopulated!
BigBadWoolfe 1 Oct, 2014 @ 7:11pm 
cool - thanks for the tips
ill post back as i mess around and see what i can cook up!
Last edited by BigBadWoolfe; 1 Oct, 2014 @ 7:11pm
Fatbird Actual 3 Oct, 2014 @ 11:21pm 
Are there guidelines to making a run? I was thinking of making a standalone high-level (import) run (with spiders), but I'm thinking it may be better off with a support system to back it so I can do just the run
Southwind  [developer] 4 Oct, 2014 @ 3:29am 
If you just want to write the dialogue, build the maps, tell me what what you want to happen in each map, and send me an overview of the story arc so I know how it all ties together, I can probably slap it all together. I'm pretty wiz with the editor, so I can probably get things working really smooth, and do things the way i like to do things. It's better that way for the players as well so they can have consistancy with the way the same situation is handled.
Decontrol 6 Oct, 2014 @ 9:18am 
Are there any fixers that give harder missions then Frosty's mid-level hack jobs?
Mizaroth 6 Oct, 2014 @ 11:22am 
nope, decontrol, that's it for now....
joefitts63 6 Oct, 2014 @ 8:30pm 
If you like, I would be happy to proof all your dialog. There are quite a few grammatical errors at the moment. It would just come over as more polished without all those little inaccuracies.
Mizaroth 8 Oct, 2014 @ 6:20pm 
hey south... you can edit the discussion description, right? could you please insert the email address you'd like people to contact you at? thanks!
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