XCOM 2
Playable Advent - LWOTC [1.0.3]
Captain Pet Rock  [developer] 17 Sep, 2024 @ 11:00am
Frost Lancer Feedback
Squaddie
AbilityName="SwordSlice_LW"
AbilityName="Slash_LW"
AbilityName="MZShiverOnCrit"
AbilityName="PRPA_FrostBlaster"

LCPL
AbilityName="Cutthroat"
AbilityName="PRPA_GlacialThrow"
AbilityName="ShadowOps_EatThis"

CPL
AbilityName="Combatives"
AbilityName="MZDogPileMelee"
AbilityName="PRPA_SlipperyGetaway"

SGT
AbilityName="PRPA_IceAndDice"
AbilityName="Bladestorm"
AbilityName="MZBurialShot"

SSGT
AbilityName="Concentration_LW"
AbilityName="ShadowOps_Focus"
AbilityName="Implacable"

TSGT
AbilityName="Whirlwind2"
AbilityName="PRPA_FrostBreach"
AbilityName="NimbleHands"

GSGT
AbilityName="SlashAndDashRS"
AbilityName="Untouchable"
AbilityName="F_ThousandsToGo"

MSGT
AbilityName="BloodyKnuckles"
AbilityName="Lethal"
AbilityName="PRPA_FrostSweeper"

!RandomAbilityDecks=()
;Frost Lancer LCPL
+RandomAbilityDecks=(DeckName="Tier1_XComAbilities", \\
Abilities=((AbilityName="ABB_Parkour"), \\
(AbilityName="Blend"), \\
(AbilityName="Formidable"), \\
(AbilityName="PRFreeBitterfrostGrenade"), \\
(AbilityName="Paramedic_LW") \\
))
;Frost Lancer CPL
+RandomAbilityDecks=(DeckName="Tier2_XComAbilities", \\
Abilities=((AbilityName="DisarmingStrike", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="Predator_LW", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="Iri_Rider_Intercept", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="TakeUnder", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="Blademaster", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\
))
;Frost Lancer SGT
+RandomAbilityDecks=(DeckName="Tier3_XComAbilities", \\
Abilities=((AbilityName="PRPA_GlacialAdvance", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="Brawler"), \\
(AbilityName="MZLongRangeDefense"), \\
(AbilityName="Phantom"), \\
(AbilityName="ZoneOfControl_LW") \\
))
;Frost Lancer SSGT
+RandomAbilityDecks=(DeckName="Tier4_XComAbilities", \\
Abilities=((AbilityName="PRPA_FrostBlitz", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="CoolUnderPressure"), \\
(AbilityName="Shadowstrike", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="CenterMass", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="Lacerate", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\
))
;Frost Lancer TSGT
+RandomAbilityDecks=(DeckName="Tier5_XComAbilities", \\
Abilities=((AbilityName="ShadowOps_Lightfoot"), \\
(AbilityName="CloseCombatSpecialist", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="Conceal"), \\
(AbilityName="PRPA_DefensiveManeuvers"), \\
(AbilityName="PRPA_FrostShield") \\
))
;Frost Lancer GSGT
+RandomAbilityDecks=(DeckName="Tier6_XComAbilities", \\
Abilities=((AbilityName="PRPA_BurialAxe", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="HailOfBullets", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="RapidFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="Hamstring", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="Iri_Rider_MassIntercept", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="CloseEncounters", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon) \\
))
;Frost Lancer MSGT
+RandomAbilityDecks=(DeckName="Tier7_XComAbilities", \\
Abilities=((AbilityName="MZSweepingSpin", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="MZBurialBlade", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="ShadowMelt", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="IsmsScoutingReport"), \\
(AbilityName="RunAndGun_LW") \\
(AbilityName="ShadowOps_SlamFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon) \\
(AbilityName="ShadowOps_Butcher") \\
))
!SoldierRanks=()
Last edited by Captain Pet Rock; 17 Sep, 2024 @ 12:05pm