XCOM 2
Playable Advent - LWOTC [1.0.3]
Captain Pet Rock  [developer] 17 Sep, 2024 @ 11:02am
Raptor Commando Feedback
Squaddie
AbilityName="Squadsight"
AbilityName="Sustain"
AbilityName="RaptorJump"
AbilityName="RaptorPsiStrike"

LCPL
AbilityName="Deadeye"
AbilityName="Mindmerge",
AbilityName="Longwatch"

CPL
AbilityName="DamnGoodGround"
AbilityName="CorpoSano"
AbilityName="Predator_LW"

SGT
AbilityName="F_SurgicalPrecision",
AbilityName="PRPA_RaptorSoulStrike"
AbilityName="CoolUnderPressure"

SSGT
AbilityName="DeathFromAbove"
AbilityName="PRPA_DeployablePhaseDrone",
AbilityName="Sentinel_LW"

TSGT
AbilityName="ShadowOps_Bullseye"
AbilityName="Inspire"
AbilityName="HuntersInstinct"

GSGT
AbilityName="MarkedForDeath"
AbilityName="PRPA_RaptorAura"
AbilityName="ReadyForAnything"

MSGT
AbilityName="RapidFire"
AbilityName="PRPA_DeployablePhaseDroneSecond"
AbilityName="IRI_BH_Nightfall_Passive"

!RandomAbilityDecks=()
;Raptor Commando LCPL
+RandomAbilityDecks=(DeckName="Tier1_XComAbilities", \\
Abilities=((AbilityName="Formidable"), \\
(AbilityName="MZBlink", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="ShadowOps_SmokeAndMirrors_LW2"), \\
(AbilityName="PRFreeFlashbangGrenade"), \\
(AbilityName="Paramedic_LW") \\
))
;Raptor Commando CPL
+RandomAbilityDecks=(DeckName="Tier2_XComAbilities", \\
Abilities=((AbilityName="TargetFocus_LW", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="F_Opportunist", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="ShadowOps_Bandolier", ApplyToWeaponSlot=eInvSlot_Unknown), \\
(AbilityName="Bayonet_Psi_Passive", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="MZSliprain", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\
))
;Raptor Commando SGT
+RandomAbilityDecks=(DeckName="Tier3_XComAbilities", \\
Abilities=((AbilityName="MZLongRangeDefense"), \\
(AbilityName="LowProfile"), \\
(AbilityName="CombatDrugs"), \\
(AbilityName="LoneWolf"), \\
(AbilityName="MZAmorFati", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\
))
;Raptor Commando SSGT
+RandomAbilityDecks=(DeckName="Tier4_XComAbilities", \\
Abilities=((AbilityName="ShadowOps_HeatAmmo"), \\
(AbilityName="MZAccurateReaction", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="MZManuForti", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="CenterMass", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="PRFreeVortexGrenade") \\
))
;Raptor Commando TSGT
+RandomAbilityDecks=(DeckName="Tier5_XComAbilities", \\
Abilities=((AbilityName="Savior"), \\
(AbilityName="MZTransposition", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="NimbleHands", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="Untouchable"), \\
(AbilityName="MZPsiShield", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\
))
;Raptor Commando GSGT
+RandomAbilityDecks=(DeckName="Tier6_XComAbilities", \\
Abilities=((AbilityName="Overkill_LW", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="LockNLoad_LW", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="HitAndRun", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="DoubleTap2", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="MZDelayedBlastFireball", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="MZPsibomb", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\
))
;Raptor Commando MSGT
+RandomAbilityDecks=(DeckName="Tier7_XComAbilities", \\
Abilities=((AbilityName="SoulReaper"), ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="AlphaMikeFoxtrot", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="MZSurefireShot", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="RapidReaction", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="MZPhantasmalKiller", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="ImprovisePRFreeVortexGrenade"), \\
(AbilityName="ShadowOps_Butcher") \\
))
!SoldierRanks=()
Last edited by Captain Pet Rock; 17 Sep, 2024 @ 11:37am