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Good idea, but needs some work. Namely, the "surprise" events need to make more sense and be less a matter of things just spawning within spitting distance of a base, especially from behind friendly lines. It's one thing if they sneak down from behind enemy lines. Having 4 corvettes spawn essentially within missile range of the naval base isn't making it more "difficult" in a fun way, nor is having a wing of bombers show up from SE of the desert base and be on top of it before anyone who doesn't respawn there can react.
Great... The devs are aware that the new AI spawn limits aren't being followed, hopefully once that's in place it corrects.