Counter-Strike 2

Counter-Strike 2

Maginot
Glitches/Bugs
From I & Others.
< >
Showing 1-7 of 7 comments
Edude  [developer] 22 Mar, 2024 @ 7:37am 
Good to see you back Doc!
Fixed 2 bugs mentioned on the CSGO version.
Going to check these ones later. :steamthumbsup:
iberico 26 Mar, 2024 @ 8:39pm 
every round: Bad key for entity "point_soundevent": Invalid parsed value for field "health" of type '<type name is DEBUG only>' ('8.100000')! Error parsing string '8.100000' as int, parsed to: '.100000'

have something todo with no sound at tspawn and the very abrupt changes in sounds? https://imgur.com/a/tGfPeMv

can it get more spawns just because? 10 each side please and thanks?:csgoa:

once you break the metal panels at CT then your console is flooding: [SndOperators] Operator Error: Event island_dust.Inside.Caves: vmix_start_vmix_8track has empty vsnd string
Last edited by iberico; 26 Mar, 2024 @ 8:52pm
Originally posted by iberico:
every round: Bad key for entity "point_soundevent": Invalid parsed value for field "health" of type '<type name is DEBUG only>' ('8.100000')! Error parsing string '8.100000' as int, parsed to: '.100000'

have something todo with no sound at tspawn and the very abrupt changes in sounds? https://imgur.com/a/tGfPeMv

can it get more spawns just because? 10 each side please and thanks?:csgoa:

once you break the metal panels at CT then your console is flooding: [SndOperators] Operator Error: Event island_dust.Inside.Caves: vmix_start_vmix_8track has empty vsnd string

I agree with image 2 and 3 but 4 there's a cool hole on the otherside where Ct's can bounce a grenade to stop campers or people rotating there.
iberico 27 Mar, 2024 @ 2:33pm 
that seems moot. T don't even have the timing to beat a CT there, and CT have 3-4 other easy ways to just bank a nade off the wall/smoke that hallway. the doorway/cubby only complicates banking nades from the other position.:BL3Shrug:
Last edited by iberico; 27 Mar, 2024 @ 2:38pm
Edude  [developer] 27 Mar, 2024 @ 10:59pm 
Thanks for the active bug tracking and layout suggestions!

Maginot is a very important project to me and bug reports like these helps improving the map even further!

However, the development of this level has taken up a large part of my life in recent years (remembering it was released for CS:GO in 2022) and for reasons other than this, I chose not to work on many updates in this relaunch.

Still, I'm keeping an eye on the discussion and intend to fix most of them in the future! :steamthumbsup:
Last edited by Edude; 27 Mar, 2024 @ 11:03pm
✠ Husky ✠ 14 May, 2024 @ 1:11pm 
one of the wood boards on bombsite does not hide player shadows
< >
Showing 1-7 of 7 comments
Per page: 1530 50