Project Zomboid

Project Zomboid

WarHead's Hazardous Zones - Overhaul [NO LONGER SUPPORTED]
 This topic has been pinned, so it's probably important
Sir Doggy Jvla  [developer] 30 Mar, 2024 @ 5:06pm
Bug reports
Share your bug reports here. Remember to add as much detail as possible and the error logs.

Some mods do not have their compatibility added yet, feel free to share those here too. (make sure you have a filter or an oxygen tank)
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Showing 1-15 of 33 comments
Billo J Dahka 29 May, 2024 @ 9:24pm 
On the sandbox settings page, under the suseptable mod, the exposure loss coefficient table to determine how many hours until fully recovered doesnt work. all values in the blue and pink boxes show zero, not allowing us to figure out the right coefficient. sorry I cant really give anymore feedback.
Sir Doggy Jvla  [developer] 30 May, 2024 @ 12:34am 
Hmm I'll check that out
Sir Doggy Jvla  [developer] 30 May, 2024 @ 4:01pm 
Originally posted by AkSki77:
On the sandbox settings page, under the suseptable mod, the exposure loss coefficient table to determine how many hours until fully recovered doesnt work. all values in the blue and pink boxes show zero, not allowing us to figure out the right coefficient. sorry I cant really give anymore feedback.
idk what your report was about ngl, the sandbox options work properly besides a small mistake on the minimum value you can set. Everything shows correctly besides that, or at least it's not zeros
GOSTEV 7 Jun, 2024 @ 3:42pm 
It doesn’t seem that natural loss of Exposure works correctly in MP because I have a coefficient of 15 and drops by 10 units. in a day. Moreover, the Mod is listed in the download after the Hazard zones and Susceptible zones themselves. Or I may not understand how it works, which is not very likely
Last edited by GOSTEV; 7 Jun, 2024 @ 3:50pm
Sir Doggy Jvla  [developer] 7 Jun, 2024 @ 3:54pm 
Originally posted by Слуга:
It doesn’t seem that natural loss works correctly in MP because I have a coefficient of 15 and drops by 10 units. in a day. Moreover, the Mod is listed in the download after the Hazard zones and Susceptible zones themselves. Or I may not understand how it works, which is not very likely
Natural drain you mean ?
GOSTEV 7 Jun, 2024 @ 4:46pm 
Originally posted by Sir Doggy Jvla:
Originally posted by Слуга:
It doesn’t seem that natural loss works correctly in MP because I have a coefficient of 15 and drops by 10 units. in a day. Moreover, the Mod is listed in the download after the Hazard zones and Susceptible zones themselves. Or I may not understand how it works, which is not very likely
Natural drain you mean ?
Title names -
[Hazardous Zone] Natural exposure loss - ✓
[Hazardous Zone] Exposure loss coefficient - n
Sir Doggy Jvla  [developer] 7 Jun, 2024 @ 4:50pm 
Originally posted by Слуга:
Originally posted by Sir Doggy Jvla:
Natural drain you mean ?
Title names -
[Hazardous Zone] Natural exposure loss - ✓
[Hazardous Zone] Exposure loss coefficient - n
Aaaah yes sry I thought this was bug report for Susceptible Overhaul haha

Read properly the sandbox setting for the expore loss please, the 15 doesn't mean you lose 15
Last edited by Sir Doggy Jvla; 7 Jun, 2024 @ 4:54pm
GOSTEV 7 Jun, 2024 @ 4:59pm 
Originally posted by Sir Doggy Jvla:
Originally posted by Слуга:
Title names -
[Hazardous Zone] Natural exposure loss - ✓
[Hazardous Zone] Exposure loss coefficient - n
Aaaah yes sry I thought this was bug report for Susceptible Overhaul haha

Read properly the sandbox setting for the expore loss please, the 15 doesn't mean you lose 15
Yes, but, 15 is the largest value. For example, according to the table, at 1200, before complete recovery, I must take 3 days, i.e. ¬400 per day, BUT in my dedicated server settings the coefficient is 15 and decreases by only 10 per day. I tested both 7 and 15, there was no difference, I scrolled through the time for a month.
Last edited by GOSTEV; 7 Jun, 2024 @ 5:00pm
Sir Doggy Jvla  [developer] 7 Jun, 2024 @ 5:12pm 
Originally posted by Слуга:
Originally posted by Sir Doggy Jvla:
Aaaah yes sry I thought this was bug report for Susceptible Overhaul haha

Read properly the sandbox setting for the expore loss please, the 15 doesn't mean you lose 15
Yes, but, 15 is the largest value. For example, according to the table, at 1200, before complete recovery, I must take 3 days, i.e. ¬400 per day, BUT in my dedicated server settings the coefficient is 15 and decreases by only 10 per day. I tested both 7 and 15, there was no difference, I scrolled through the time for a month.
There shouldn't be any difference with multiplayer
Last edited by Sir Doggy Jvla; 7 Jun, 2024 @ 5:13pm
GOSTEV 7 Jun, 2024 @ 5:19pm 
Originally posted by Sir Doggy Jvla:
Originally posted by Слуга:
Yes, but, 15 is the largest value. For example, according to the table, at 1200, before complete recovery, I must take 3 days, i.e. ¬400 per day, BUT in my dedicated server settings the coefficient is 15 and decreases by only 10 per day. I tested both 7 and 15, there was no difference, I scrolled through the time for a month.
There shouldn't be any difference with multiplayer
But there is and its not workin properly as intended to be. U can check by yrself to verify my testimony
Last edited by GOSTEV; 7 Jun, 2024 @ 5:20pm
Sir Doggy Jvla  [developer] 7 Jun, 2024 @ 5:27pm 
Originally posted by Слуга:
Originally posted by Sir Doggy Jvla:
There shouldn't be any difference with multiplayer
But there is and its not workin properly as intended to be. U can check by yrself to verify my testimony
Did you test the mod in solo ?
GOSTEV 7 Jun, 2024 @ 5:29pm 
Originally posted by Sir Doggy Jvla:
Originally posted by Слуга:
But there is and its not workin properly as intended to be. U can check by yrself to verify my testimony
Did you test the mod in solo ?
No, im a bit lazy to find how to spawn zone ^^
Sir Doggy Jvla  [developer] 7 Jun, 2024 @ 5:31pm 
Originally posted by Слуга:
Originally posted by Sir Doggy Jvla:
Did you test the mod in solo ?
No, im a bit lazy to find how to spawn zone ^^
Ah understandable, you need to activate debug mode. I cannot test the mod rn in multiplayer
GOSTEV 7 Jun, 2024 @ 5:36pm 
Originally posted by Sir Doggy Jvla:
Originally posted by Слуга:
No, im a bit lazy to find how to spawn zone ^^
Ah understandable, you need to activate debug mode. I cannot test the mod rn in multiplayer
And i know another problem that godmode do not reset exposure but its trouble of main mod i guess. So ill try to activate debug
Last edited by GOSTEV; 7 Jun, 2024 @ 5:39pm
Sir Doggy Jvla  [developer] 7 Jun, 2024 @ 5:39pm 
Originally posted by Слуга:
Originally posted by Sir Doggy Jvla:
Ah understandable, you need to activate debug mode. I cannot test the mod rn in multiplayer
And i know another problem that godmode do not reset exposure
Yeah bcs it's not a feature
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