Garry's Mod

Garry's Mod

Entropy : Zero 2 Zombies NPCs
 This topic has been pinned, so it's probably important
Limakenori  [developer] 4 Apr, 2024 @ 2:30am
(EZ2Z) Bug Reports
report your bugs here or under EZ2 Content addon
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Showing 1-15 of 65 comments
Limakenori  [developer] 4 Apr, 2024 @ 9:32am 
Bugs fixed
Omega 4 Apr, 2024 @ 10:14am 
I seem to get red X particles whenever temporal teleportation particles are emitted, do you know what causes this?

I have all half-life 2 games mounted, and black mesa source mounted too.
Limakenori  [developer] 4 Apr, 2024 @ 10:21am 
Originally posted by Fractal-Eternal:
I seem to get red X particles whenever temporal teleportation particles are emitted, do you know what causes this?

I have all half-life 2 games mounted, and black mesa source mounted too.
Red X is usually Lua problem. Check console or try to disable other addons.
Omega 4 Apr, 2024 @ 10:26am 
Alright, I'll get that one mod that hides the red x particles. Thank you.
Robtnic 4 Apr, 2024 @ 2:31pm 
All the npcs work but when I spawn in the metro-zombie (the normal one) it crashes my game for some reason. Do you know what might be causing this? If not it's OK.
BallFondler06 4 Apr, 2024 @ 2:51pm 
C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system "shadowcrab_idle_warp2"!

The red x only appears when they take damage, what's weird is it was working fine after I first installed the mod but broke as soon as I restarted the game
BallFondler06 4 Apr, 2024 @ 2:59pm 
Also, sometimes the temporal zombie spawns with a regular poison crab. This happens after it dies as well.
Robtnic 4 Apr, 2024 @ 3:59pm 
nvm fixed it.
Limakenori  [developer] 4 Apr, 2024 @ 6:52pm 
Originally posted by robtnicdr:
All the npcs work but when I spawn in the metro-zombie (the normal one) it crashes my game for some reason. Do you know what might be causing this? If not it's OK.
Sorry, I don't experience such errors and as long as pthers doesn't have this error I can't help.
Limakenori  [developer] 4 Apr, 2024 @ 6:53pm 
Originally posted by BallFondler06:
C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system "shadowcrab_idle_warp2"!

The red x only appears when they take damage, what's weird is it was working fine after I first installed the mod but broke as soon as I restarted the game
I'll try to fix this.
Limakenori  [developer] 4 Apr, 2024 @ 6:53pm 
Originally posted by BallFondler06:
Also, sometimes the temporal zombie spawns with a regular poison crab. This happens after it dies as well.
What about radioactive poison zombie?
And do you have Headcrab Takeover?
Last edited by Limakenori; 4 Apr, 2024 @ 8:54pm
Chazbrew 5 Apr, 2024 @ 5:09am 
Found this:

[[ZBASE] Entropy : Zero 2 Zombies NPCs] lua/zbase/entities/zbase_ezt_shadow_walker/init.lua:39: bad argument #1 to 'Disposition' (Entity expected, got no value)
1. Disposition - [C]:-1
2. CustomThink - lua/zbase/entities/zbase_ezt_shadow_walker/init.lua:39
3. ZBaseThink - lua/zbase/npc_base_internal.lua:542
4. v - lua/zbase/sh_hooks.lua:157
5. unknown - lua/includes/modules/hook.lua:96

Seems to be a Shadow Walker problem
Last edited by Chazbrew; 5 Apr, 2024 @ 5:09am
Limakenori  [developer] 5 Apr, 2024 @ 5:16am 
Originally posted by Dr. Chazbrew:
Found this:

[[ZBASE] Entropy : Zero 2 Zombies NPCs] lua/zbase/entities/zbase_ezt_shadow_walker/init.lua:39: bad argument #1 to 'Disposition' (Entity expected, got no value)
1. Disposition - [C]:-1
2. CustomThink - lua/zbase/entities/zbase_ezt_shadow_walker/init.lua:39
3. ZBaseThink - lua/zbase/npc_base_internal.lua:542
4. v - lua/zbase/sh_hooks.lua:157
5. unknown - lua/includes/modules/hook.lua:96

Seems to be a Shadow Walker problem
Already found it. Wait for update.
Chazbrew 5 Apr, 2024 @ 5:26am 
Originally posted by Limakenori:
Originally posted by Dr. Chazbrew:
Found this:

[[ZBASE] Entropy : Zero 2 Zombies NPCs] lua/zbase/entities/zbase_ezt_shadow_walker/init.lua:39: bad argument #1 to 'Disposition' (Entity expected, got no value)
1. Disposition - [C]:-1
2. CustomThink - lua/zbase/entities/zbase_ezt_shadow_walker/init.lua:39
3. ZBaseThink - lua/zbase/npc_base_internal.lua:542
4. v - lua/zbase/sh_hooks.lua:157
5. unknown - lua/includes/modules/hook.lua:96

Seems to be a Shadow Walker problem
Already found it. Wait for update.
Awesome :steamthumbsUp:
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