Imperator: Rome

Imperator: Rome

BERRY's Invictus Submod
 This topic has been pinned, so it's probably important
berry the straw  [developer] 22 Apr, 2024 @ 11:43am
Changelist
New in 0.8.0ob Ideas Update (22/04/24)
  • General:
    • Correction and cleanup of most files to newer updates from incorporated and patched mods;
    • Refurbished defines;
    • Some changes have been reversed from previous versions, regency being disabled being the biggest change, but also trade and building changes and some other small defines and improvements. I will re-enable some/all whenever i can;
    • 1 year consulships for Rome;
  • New:
    • Full Compatibility with Reanimāta;
    • Ideas have been revamped, slightly. Tell me what you think;
    • Eurypontid Bloodline for Sparta, and also a decision to switch between kings;
As of 0.7.8ob
  • 0.2ca First Update:
    • More Idea Slots, and Unlocked Ideas;
    • More and Stronger Families, Higher Rate of Marriage (Thanks to primslas and his More Marriages), Higher Fertility, Desire for Children and Degree of Education;
  • 0.3oa Action Update:
  • 0.5cb Depth Update:
    • Other small Define improvements:
      • Diplomatic and Naval Ranges rebalancing;
      • Political and Powerbase Improvements;
      • Empire rank balancing, meaning you can now be a Major Power with 350 territories;
      • Very slight trade buff;
  • 0.6cb Convergence Update:
    • Full Compatibility with FMO;
  • 0.7ob Bloodline Update (19/02/23):
    • Added the Berrusci Bloodline in Celticia (Inspired by... Myself!);
    • Bloodlines for all starting roman families, with ugly icons, but it's what i could manage. I humbly ask for feedback on each trait's balance;
    • Regency re-enabled, with adjustments;
Last edited by berry the straw; 24 Apr, 2024 @ 7:33am