Garry's Mod

Garry's Mod

Advanced Bonemerge Tool
 This topic has been pinned, so it's probably important
no loafing  [developer] 6 Apr, 2024 @ 10:17am
BUG REPORTS GO HERE
You know the drill, try to provide step-by-step instructions on how to reliably recreate the bug, so I can figure out what's causing it and fix it. If you can make a dupe or save that always reproduces the bug, then include that too.

If you're getting some strange catastrophic failure that no one else seems to be getting, then try to make sure it's not conflicting with another addon. Try disabling all other addons and reloading the game, then see if the bug still occurs - if that fixes it, then you can re-enable addons a few at a time until you can narrow down which one was causing the problem.

Also, if it's a function override from this addon causing lua errors with a different addon (a function starting with "old_"), then it might be a false positive, so check and make sure the error doesn't still happen with this addon disabled.
Last edited by no loafing; 8 Apr, 2024 @ 8:15pm
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Showing 1-15 of 102 comments
Raidark 6 Apr, 2024 @ 12:19pm 
I did the test. And they have feature who's be very useful. Like example when you remove a clothe that you still obligated to rescearch again, here the content don't disappear and made outside of the addon.
Other good thing, is that he have a advenced bone feature on it. Which means that a addon who's theory can't merge it can be fixed... But in counter part he don't follow the model when we use the ragdoll mover tool.
And another con, is if you have a dupe made it once with the other bonemerge tool it's don't save it.

EDIT: thanks to a friend, i know now it's possible for the merged addon can be move with ragdoll thanks to the target bone feature. My bad. ^^'
Last edited by Raidark; 6 Apr, 2024 @ 12:42pm
l'écureuil 6 Apr, 2024 @ 12:24pm 
lua error

[Advanced Bonemerge Tool] lua/somehandysents/xdesc_core.lua:2276: attempt to index local 'ply' (a nil value)
1. v - lua/somehandysents/xdesc_core.lua:2276
2. Call - lua/includes/modules/hook.lua:96
3. DoRightClick - lua/weapons/gmod_tool/stools/advbonemerge.lua:1266
4. InternalDoRightClick - lua/vgui/dtree_node.lua:89
5. DoRightClick - lua/vgui/dtree_node.lua:35
6. unknown - lua/vgui/dlabel.lua:232
Serious Goose 6 Apr, 2024 @ 2:01pm 
I got a weird bug with shadows pls help :(
https://www.youtube.com/watch?v=t5WH405M5x0
Serious Goose 6 Apr, 2024 @ 3:07pm 
Ok, I found out that the "[Extended Render] Environment REUPLOAD" addon is causing this bug. It works fine without it.


Originally posted by Serious Goose:
I got a weird bug with shadows pls help :(
https://www.youtube.com/watch?v=t5WH405M5x0
MrFearMann 6 Apr, 2024 @ 11:15pm 
hello i was wondering if the tool works in multiplayer games? cause when i tried with my friend, he could not see any effect. if it is a bug could u try to fix it when u get a chance, thank you for reading.
T1geroff 7 Apr, 2024 @ 4:32am 
Some of the props that initially had bone physics (like a PAC3 scarf, for example) lose them after being bonemerged.
Serika 7 Apr, 2024 @ 7:33am 
caused a CUtIRBTree overflow when merging 9 props into the same model
TriModus 7 Apr, 2024 @ 2:48pm 
I seem to be having a recurring issue with the flashlight causing the game to crash if I light up the prop that I want to bonemerge.
squam 7 Apr, 2024 @ 3:56pm 
why is the guy in the thumbnail black (why did i make this commen)
no loafing  [developer] 7 Apr, 2024 @ 5:04pm 
Originally posted by user:
why is the guy in the thumbnail black (why did i make this commen)
he was the random citizen model that spawned when i tested out merging to NPCs for the first time, so he became sort of iconic and i kept reusing him for the stuff on the workshop page
Th3M4nW1thN0N4m3 7 Apr, 2024 @ 8:58pm 
Will this conflict with existing bone merging tools?
no loafing  [developer] 7 Apr, 2024 @ 8:59pm 
Originally posted by Th3M4nW1thN0N4m3:
Will this conflict with existing bone merging tools?
not to my knowledge, no
KingBoss 7 Apr, 2024 @ 9:44pm 
ok so not sure if it's this mod or another but can't seem to edit bonememrge or any bone edit stuff sense it doesn't show any options, is anyone know what I'm talking about or know how to fix it
squam 8 Apr, 2024 @ 10:29am 
this mod does absolutely nothing, cannot edit nor bonemerge at all, i dont understand why but it just does ntohing
Kraikein 8 Apr, 2024 @ 7:17pm 
So I've got an odd thing happening. For some reason the other bonemerged tools wouldn't allow this to show up so I unsubbed from those and was messing around with combos last night, this is what I made and I had saved it as a dupe.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3216960302

But for some reason when I duplicate it, the whole thing is a jumbled Skeleton
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3216960281

For some reason one collar bone essentially tries to merge with the other and it's stuck that way, not to mention this
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3216960263

Now granted I have the enhanced physics for TF2 models, but as far as I know that shouldn't affect anything? Have an Engineer who similarly has a weird collarbone.

Maybe I'm missing something, but seems that duping it causes some weird physics to occur
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