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(No offense to the creator who made the Composite bonemerge tool, i'm just stating why i think this tool is less complicated to use for me)
I've discovered two issues when i was using the Composite Bonemerge Tool for the first time:
1: Sometimes the duplicator tool will spawn the dupe without the item that was bonemerged to it, meaning you have to do the position and scaling all over again if this happens. this issue can be frustrating for some people.
2: Unlike ABT, Composite Bonemerge Tool ONLY allows you to scale the whole model, and no option to have a seperate Z, X or Y Scaling setting.
And last of all, i don't really think the creator of the Composite Bonemerge Tool have a problem with this addon existing, making a helpful tool isn't only limited to one workshop creator.
Thank you, and have a nice day.
Don't know if the creator is able ot fix this due to the engine limitations. Source is an old engine after all, and LUA isn't the easiest thing to deal with as far as i know.
But i'll still stick to this rather than Composite Bone Tool, due to its not as limited and somewhat less buggy in comparison to the Composite Bone tool. its really up to you which tool you pefer.
Anyways, have a Nice Day/Evening.
Composite Bone Tool doesn't freeze jigglebones when bonemerging, so you can Composite Bonemerge the model you want to a proxy model like a Combine Soldier then Advanced Bonemerge the proxy onto the target model.