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Eject yes, collect all no
Does that work?
I want to process more valuable ores before stone, then only process stone if there is less than one small container's worth of gravel on the ship. I only want to eject stone if I have what I think is too much gravel.
Hopefully that makes more sense than what I said before?
Container [Ore:P2,Stone:Ignore]
Small Container [Stone:P2]
Connector [Stone:P3]
Refinery [Ore:P1:400,etc]
Then re-order the ores in the refinery to put stone last, and it will be processed last.
I think we may need additional (conditional) syntax to do what I want automatically.
If you do what I suggest with the small container, the end result will be one small container filled 100% with gravel, and no stone anywhere else. If, at this point, you dock a miner containing stone, the refineries will process stone while the connectors throw out raw stone and gravel, until there's none left outside the small container. If you add too much raw stone the refineries may fill up their output while they wait for the connector to dump it, which can be solved by adding more connectors or (better yet) not bringing in so much stone.
Skip to the good stuff.