Rivals of Aether

Rivals of Aether

Mo
 This topic has been pinned, so it's probably important
Never Jestin  [developer] 7 Apr, 2024 @ 11:11pm
Mo's Mindread Compatibility Guide
If you want the little go full of memories to be able to raid your workshop characters brainspace for their private information, well here's how you do it!

Don't worry if your character doesn't have an actual brain. Mo knows how to read anything. If your character is a robot; Mo understands their programming. If your character is a wild animal; Mo can tune into their gibberish. Eldritch god? Mo's got your ancient thoughts filed away.

Just remember that Mo isn't omnipotent, he only knows as much as your character knows about themselves.

Include these variables into your init.gml:

mo_grab_x = 0;
mo_grab_y = 0;

Both of these determine how far Mo will offset while he's grabbing your character, change the variables until Mo engulfs the entire head.

mo_mindName = " "; //Full names preferable. Mo avoids nicknames.

mo_mindAge = " "; //Age in years.

mo_mindGender = " "; //Your character's gender. He accepts Genderless as an answer.

mo_mindIdent = " "; //Your character's identity. This could be their occupation, their title, their model number, whatever. Try to keep it within the lines though

mo_mindMessage = " "; //Your characters most recent thoughts. This could be about the battle, somethings thats troubling them, their existential thoughts, their darkest secrets. Nothing is safe from Mo.


If you can't or don't want to fill any of these out, Mo will instead fill their respective sections with gibberish.
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Showing 1-2 of 2 comments
chrismrhach 8 Apr, 2024 @ 12:06pm 
Can Mo read the mind of inanimate objects?
Never Jestin  [developer] 8 Apr, 2024 @ 12:26pm 
Originally posted by crismrhach:
Can Mo read the mind of inanimate objects?

Canonically, no. For the sake of this, sure!
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