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Pros:
- alt fire to double fire both barrels at once
- grenades explode on impact than have a timed delay
- this weapons reloads it's entire magazine at once
cons:
- 15% damage penalty
- 2 round magazine
- -15% reload speed
Grenades explode on impact
75% slower reload speed
-50% clip size
-50% explosion radius
-25% damage penalty
+10% damage
+50% reduced splash falloff
-50% clip size
-10% slower reload
-marked for death while reloading
-grenades fizzle instead of roll
bit gimmicky and weirdly balanced but i thought it would be cool :/
Stats would be:
Shoots bullets instead of grenades
+25% damage
+25% ammo reserve
Fires and reloads both shells at once
-50% reload speed
-50% clip size
I'll update this if I think more into this
Level 1960 "Where's my grenade launcher!?!"
+ 25% Larger explosion radius.
+ 50% Faster firing speed.
- Grenades explode on contact with anything, (No roll at all)
- 66% Smaller clip size.
Demoman after he saw what Scout did to one of his grenade launchers: YOU TOOK MY GRENADE LAUNCHER AND YOU RUINED IT
LVL ?? Grenade Launcher
(+) Fires and Reloads entire clip at once (Two grenades for the price of one trigger pull)
(+) Grenades Explode upon contact with surface(No Rollers)
(+) +20% Increased Explosion Radius
(-) -50% Clip Size (4 > 2)
(-) -20% Damage Penalty (100 > 80)
+50% Firing speed
+75% Projectile speed
+Grenades that bounce off walls deal mini-crit damage if hit directly
-Grenades have high bounce and roll
-15% Damage penalty
-30% Damage and explosion radius on non-direct hit explosions (rollers)
-50% Clip size
-10% Reload speed
This weapon reloads its entire clip at once.
+Faster firing speed and reload speed
-2 shots per clip
-smaller blast radius
So, each shot fires 4 small cannonballs. The entire clip has 2 shots. That makes 8 mini-cannonballs. That will be a lot of damage.