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I think this can be solved by increasing the cooldown time of the ability from 1 second to a higher value so that satiety has time to drop from 100% to 49%. Although even so it can be circumvented if the pawn starves more slowly.
Another solution is to give 5 jellies for half fullness, but then, when eating a simple dish and turning half fullness into 5 jellies, it will eventually lead to 75% fullness.