XCOM 2
RPGO x ABBA Bridge Mod / Compatibility Patch
 This topic has been pinned, so it's probably important
Hanter  [developer] 13 Apr, 2024 @ 9:26am
Bug Reports / Patch Requests
If you find any bugs from this mod, let me know here.

If there are any ABBA features could do with a patch to work better with RPGO, please let me know here as well. No guarantees I'll actually implement anything though.

Note that I will not be making any stats/cost adjustments to any weapons in this mod as that it out of scope. You should do this yourself through .ini config edits anyway.
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Hanter  [developer] 19 Apr, 2024 @ 7:15am 
The standard fire ability used by the ABBA weapons in this mod won't work with abilities that coded SniperStandardFire as a condition. (for example, Favid's Compensation ability which refunds 1 AP after firing).

I'm looking into how to handle this generically instead of having to patch every possible ability by hand.
Hanter  [developer] 11 May, 2024 @ 2:34pm 
Originally posted by Hanter:
The standard fire ability used by the ABBA weapons in this mod won't work with abilities that coded SniperStandardFire as a condition. (for example, Favid's Compensation ability which refunds 1 AP after firing).

I'm looking into how to handle this generically instead of having to patch every possible ability by hand.

Version 1.1.0 should resolve this issue.
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