Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
PS: i am asking for links because this helps a lot to avoid misunderstandings + it helps me finding the mods you are asking questions about fast :)
i just contacted Leviathonlx which is the mod author of MB and asked if we could work together on a new comp. patch for his mod.
i mean i could theoretically provide a comp. patch for any mod on the workshop by myself. but for mods that add new cultures (like MB does) and which at the same time don't already provide compatibility with UPE gfx unit links, i might not know which gfx armies i should include for their cultures because i don't know their cultures that well. i would end up with a problem like this: "oh this is a new MB culture called XY - but i have no idea if it should get f.e. western iranian gfx army or eastern iranian gfx army or chinese gfx army or whatever" i hope you get my point. so every other mod that adds new cultures would then only receive the vanilla gfx unit links, which would limit the potential army variety by a lot.
so what i can offer is: i can create a comp. patch for any mod on the workshop that is also providing compatibility with UPE, since UPE and BG use the same gfx army links. if another mod does not provide compatibility with UPE, i can offer to create a comp. patch if the mod author(s) agree to some form of collaboration insofar as i would offer to create the graphics and graphic army links but they would need to choose which of their cultures receives which gfx unit link of BG. i think that's a fair offer and i will add it to this thread in case any other mod author does read this and wants to work together with me.
however if you use this new comp. patch then you will need to use all the required mods mentioned within the mod description together and make sure to use the correct mod loading order! have fun
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2216659254
I believe they are mostly vanilla but they do have some unique cultures and (some weirder stuff like ancient egyptian iirc) but aside from that it should be mostly vanilla
BG would require a small comp. patch for princes of darkness. i will see what i can do soon
@ScpJoker
BG would require a comp. patch for shogunate incl. some files and code for new army files. i don't know if i am also going to provide an additional comp. patch for that mod. but i will see what i can do in the future. please be patient.