Call to Arms

Call to Arms

Gates of Hell Landscape Map Assets
Cynicus  [developer] 4 Aug, 2024 @ 10:18am
Troubleshooting
Let's see if we can figure out why it's not running
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Showing 1-4 of 4 comments
TacoDan 4 Aug, 2024 @ 4:56pm 
---------------------------
Exception
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Program will be terminated.
APP_ERROR: unknown action 'call_synced' (eIA_Generic.cpp:646)

RIP=7ff92f3bb699 [main_loop]
RAX=00000000 RBX=0bad0001
RCX=00000000 RDX=00000000
RSI=00000286 RDI=12763910
RSP=06deee20 RBP=00000286
>>>>>>>>> gui.cmd.exec_all
>>>>>>>> gui.cmd.exec(generic)
>>>>>>> gui:cmd:exec_generic
>>>>>> gui.sdp.procq(CONFIRM)
>>>>> gui.mmd.onModApply
>>>> mmd.apply
>>> mod.s_apply
>> file "/set/interaction_entity/entity.set"
> file "flora.inc"

281: {call_synced« "set_skeleton_local"}
282: }
283: }
284: {on "set_skeleton_local"
285: (define "cut_part_delete"


CALL TO ARMS Editor - v1.228.0 - editor x64
2021.03.12 17:09 - x64 - 2314e5927 - 0x014F5A21
Cynicus  [developer] 4 Aug, 2024 @ 8:01pm 
Alright. I'm going to try and cover as much ground here as I can.

This was an error that some people got when Yuri incorporated my Tree Explody mod into warfighter. It has since been removed. So let's try the following.

First things first. Your game is out of date.
Right click on your game in the library, and go into properties, then go to the Beta’s tab, and in the drop down menu, select open_beta - Open Beta.

This should update your game to Build: 2022.04.02 13:40 - x64 - 8f736a5e2 - 0x0142D4F0
Product: CALL TO ARMS Editor - v1.230.1 - editor x64

Then secondly, if you are using Warfighter. Make sure that it is up to date as well, as I mentioned, Yuri removed the Tree Explody mod. So delete/unsubscribe and resubscribe to warfighter.

Then thirdly, I will re-upload the Landscape assets mod and remove the tree destructible from the flora.inc which is causing the problem. However, in the meanwhile, if you want to quickly fix it yourself and don’t want to wait for the re-upload and re-download on your side, all you need to do is go into \SteamLibrary\steamapps\workshop\content\302670\3225494670\resource, that is the files for the mod.

Then use a program like 7zip to open up gamelogic.pak, go into set\interaction_entity\ and then use a program like Visual studio code, sublime text or notepad++ and then open up flora.inc. Then delete everything from line 267-344, basically everything under “tree destructible”.

That should fix it.

Let me know if this worked.
TacoDan 6 Aug, 2024 @ 7:43pm 
Changing to open beta worked! Thank you!
Cynicus  [developer] 7 Aug, 2024 @ 1:04am 
Awesome! Glad to hear it
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