Counter-Strike 2

Counter-Strike 2

Season
RB 5 Oct, 2014 @ 12:09pm
Bugs and thoughts
Bug found

-Water in lower when you walk through it doesn't make the swish swash noise of walking in water.

Thoughts

-T player models chosen aren't the once I would have chosen, the white shirts/vests with camo pants match with the glass walls with vegetation behind them.

-Too much white with post processing makes draw distance feel hazy and fuzzy. Like what I see with Portal 2 and had dislikes about

-Really enjoy the wallbang spots I've found

-A tarp should be put back on upper A site or some kind of cover for sneaki breaki plays

-Pit at first I didn't like but I now love it. I can bhop from T to left side of it and straif up to the left side glock blocking any CT there with a burst. This will prove to be fun during eco rounds.

-This is totally just something that I came up with but perhaps making the glass at the overhang boost on A to be breakable? So any one standing on it can fall through if someone shoots it.

-It seems to be too clean which I've never been able to say before, perhaps it's from all those bottles of bleach on the ground xD.


I know it's just been released and nothing is permanent so I will be following the progression of the map. I also posted up in the Overwatch annoucements the release of the map so I hope it gets more exposure for you. I cannot wait to see this to be added to CSGO like cache was, it's only a matter of when it will be.