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The problem persists with every faction I try. Starting at around month forty it just gets steadily worse as the game progresses.
For mine, playing webway lite, it starts after tech two and gets worse as the active factions take over more of the map. By the time around 70% of the map is taken by active factions, it's become unplayable. This issue happens in all versions of the grand remake to some degree just not this bad.
If more information is needed I will be glad to provide it
1- ton falk refit at tier 3 does not seem to work. It just puts the icon for the upgrade in the space slots and doesn’t upgrade the existing ones. Weirdly, can be moved to another planet if in an existing fleet but not if it’s moved on its own
2- vindicator anti-starfighter refit does not seem to use its advanced concussion missile launchers
I suppose that's possible. I myself am experiencing lag spikes (very severe for a few seconds, but not as often as before the recent Petro update) and my GC is Clone Wars, the only AI faction on the map is the CIS vs me (The Republic). I'm under the assumption it's just the AI *constantly* moving a bunch of units at the same time non-stop.
Regarding the anti-starfighter vindicator, after some testing I found that the missiles do indeed work (random and or target squadrons of enemy starfighters at long distances being obliterated in an explosion out of nowhere) however it seems the visual for the missiles being fired is bugged and does not work