Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Name it whatever you want, for example corpses_pm.lua (Make sure it has lua ext)
player_manager.AddValidModel("corp_dog", "models/props_stalker/corp_dog.mdl")
list.Set("PlayerOptionsModel", "corp_dog", "models/props_stalker/corp_dog.mdl")
player_manager.AddValidModel("corp_human1", "models/props_stalker/corp_human1.mdl")
list.Set("PlayerOptionsModel", "corp_human1", "models/props_stalker/corp_human1.mdl")
player_manager.AddValidModel("corp_human2", "models/props_stalker/corp_human2.mdl")
list.Set("PlayerOptionsModel", "corp_human2", "models/props_stalker/corp_human2.mdl")
player_manager.AddValidModel("corp_human3", "models/props_stalker/corp_human3.mdl")
list.Set("PlayerOptionsModel", "corp_human3", "models/props_stalker/corp_human3.mdl")
player_manager.AddValidModel("corp_human3_1", "models/props_stalker/corp_human3_1.mdl")
list.Set("PlayerOptionsModel", "corp_human3_1", "models/props_stalker/corp_human3_1.mdl")
player_manager.AddValidModel("corp_zomby1", "models/props_stalker/corp_zomby1.mdl")
list.Set("PlayerOptionsModel", "corp_zomby1", "models/props_stalker/corp_zomby1.mdl")
player_manager.AddValidModel("corp_zomby1_1", "models/props_stalker/corp_zomby1_1.mdl")
list.Set("PlayerOptionsModel", "corp_zomby1_1", "models/props_stalker/corp_zomby1_1.mdl")
player_manager.AddValidModel("corp_zomby1_2", "models/props_stalker/corp_zomby1_2.mdl")
list.Set("PlayerOptionsModel", "corp_zomby1_2", "models/props_stalker/corp_zomby1_2.mdl")