Rain World

Rain World

Mod Requests Volume 1
 This topic has been pinned, so it's probably important
Chicken  [developer] 24 Apr, 2024 @ 5:42pm
Bug Reports
All bug reports should go here.
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Showing 1-14 of 14 comments
zevdragon 24 Apr, 2024 @ 10:06pm 
trying to create a random item as gourmand causes the game to freeze. it unfreezes when i move around or stop holding the pickup button.
scavi!! 25 Apr, 2024 @ 12:33pm 
Iterators are not in Total_AI
Madisaurus 25 Apr, 2024 @ 2:22pm 
now idc if u fix this or not but id like if u removed the items that crashed the game from the gormond regulate list
Last edited by Madisaurus; 25 Apr, 2024 @ 6:25pm
Chicken  [developer] 25 Apr, 2024 @ 2:26pm 
Originally posted by madisaurus:
now idk if u fix this or not but id like if u removed the items that crashed the game from the gormond regulate list

I'll properly implement / remove problematic items next update.

Originally posted by MirosBirb:
Iterators are not in Total_AI

Make sure you have the mod "Every Iterator" enabled. If they still aren't appearing then there might be an error in exceptionlog or consolelog that is causing it.
Madisaurus 25 Apr, 2024 @ 6:12pm 
nice also i noticed that the iterator room pearls aren't there. i assume that they where removed due to a bug
Last edited by Madisaurus; 25 Apr, 2024 @ 6:15pm
Madisaurus 27 Apr, 2024 @ 8:18am 
in the mods toggle menu
scavi!! 27 Apr, 2024 @ 8:20am 
Originally posted by madisaurus:
in the mods toggle menu
thx
Madisaurus 27 Apr, 2024 @ 8:46am 
ur welcome :steamthumbsup:
grubchucker 3 May, 2024 @ 2:16pm 
trying to create a random item as gourmand causes the game to freeze. it unfreezes when i move around or stop holding the pickup button.
Madisaurus 3 May, 2024 @ 2:56pm 
Originally posted by grubchucker:
trying to create a random item as gourmand causes the game to freeze. it unfreezes when i move around or stop holding the pickup button.
its because of problamatic items
the iterators aint doin ♥♥♥♥
they appear but they dont do anything
ozolog1 27 May, 2024 @ 11:13pm 
for some reason nsh and srs just hug the wall until im in ther way
idk if u even still bother too look at this since the last post was from a year ago- anyways, the game just crashed. Like full black screen no nothing. I have an exception log- I also disabled all my mods besides the 2 DLC stuff and base game, I wouldn't be surprised if the Watcher DLC just completely broke this part of the mod tbh

MissingFieldException: Field 'OracleGraphics.gown' not found.
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<OracleGraphics::ApplyPalette>?1284158208(OracleGraphics,RoomCamera/SpriteLeaser,RoomCamera,RoomPalette)
(wrapper dynamic-method) RoomCamera+SpriteLeaser.DMD<RoomCamera+SpriteLeaser::.ctor>(RoomCamera/SpriteLeaser,IDrawable,RoomCamera)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RoomCamera+SpriteLeaser::.ctor>?1831484416(RoomCamera/SpriteLeaser,IDrawable,RoomCamera)
DressMySlugcat.Hooks.PlayerGraphicsHooks.SpriteLeaser_ctor (On.RoomCamera+SpriteLeaser+orig_ctor orig, RoomCamera+SpriteLeaser sLeaser, IDrawable obj, RoomCamera rCam) (at /RainWorldMods/DMSTeam/Hooks/PlayerGraphicsHooks.cs:18)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RoomCamera+SpriteLeaser::.ctor>?-198938624(RoomCamera/SpriteLeaser,IDrawable,RoomCamera)
RoomCamera.NewObjectInRoom (IDrawable obj) (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
Room.AddObject (UpdatableAndDeletable obj) (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
ModRequestsVol1.Modules.EveryIterator.<Apply>b__1_0 (On.ArenaGameSession+orig_SpawnPlayers orig, ArenaGameSession self, Room room, System.Collections.Generic.List`1[T] suggestedDens) (at <0580c3d23b854a3386cd8f03aa4a2809>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<ArenaGameSession::SpawnPlayers>?-1613080832(ArenaGameSession,Room,System.Collections.Generic.List`1<int>)
SandboxGameSession.Initiate () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
ArenaGameSession.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
SandboxGameSession.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::Update>(RainWorldGame)
(wrapper dynamic-method) MainLoopProcess.DMD<MainLoopProcess::RawUpdate>(MainLoopProcess,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<MainLoopProcess::RawUpdate>?61235200(MainLoopProcess,single)
InventoryMod.MainLoopProcess_RawUpdate (On.MainLoopProcess+orig_RawUpdate orig, MainLoopProcess self, System.Single dt) (at C:/Users/Lee/source/repos/Inventory/InventoryMod.cs:147)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<MainLoopProcess::RawUpdate>?682786688(MainLoopProcess,single)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::RawUpdate>(RainWorldGame,single)
ProcessManager.Update (System.Single deltaTime) (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
(wrapper dynamic-method) RainWorld.DMD<RainWorld::Update>(RainWorld)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorld::Update>?236055552(RainWorld)
BeastMaster.BeastMaster.RainWorldOnUpdate (On.RainWorld+orig_Update orig, RainWorld self) (at /home/master/Coding/CSharp/Rain World/BestMaster/BeastMasterUpdate.cs:46)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorld::Update>?-1378265472(RainWorld)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorld::Update>?-1760898048(RainWorld
Last edited by mac n' cheese; 22 Jul @ 5:47pm
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