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Also, the second of the three Antlion Queen encounters was an absolute female dog. The player is trapped in a small, confined space with not just the queen but a horde of normal antlions who hit very hard in EZ2. Said queens also kill the soldier allies in 1 hit. I was playing on Hard/Elite difficulty up to that point but had to turn it down to Easy/Metrocop to get through that one.
I did like P: Z overall. Tearing up the halls of Nova Prospekt yet again was a fun time. The two things I think it succeeds the most are:
-The maps/player spaces are nice and spacious so there's very few annoying "stuck in a narrow hallway while allies and enemies block you" moments, and
-Very good use of signposting (with green/red lights and stuff to draw player attention). There were very few moments where I was confused as where I was supposed to go next.