Project Zomboid

Project Zomboid

ZBAY
 This topic has been pinned, so it's probably important
GIK  [developer] 29 May, 2024 @ 10:14am
@BUG
all the issues.
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Showing 1-15 of 40 comments
exit1423 5 May, 2024 @ 8:38pm 
Error report
STACK TRACE
-----------------------------------------
function: ZBAY_EveryHours -- file: ZBAY.lua line # 149 | MOD: ZBAY

ERROR: General , 1714966144373> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: PLAYER of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1714966144373> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: PLAYER of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:550)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1714966144374> -----------------------------------------
STACK TRACE
-----------------------------------------
function: ZBAY_EveryHours -- file: ZBAY.lua line # 149 | MOD: ZBAY

LOG : General , 1714966155303> Copied to clipboard!
LOG : General , 1714966188300> playing ambient: MetaOwl at dist: 114.90918,993.376

방금 업데이트 이후로 에러로그가 올라오네요

증상은 인게임 매시간 정시 될때마다 에러로그1씩 올라가요
참고부탁드립니당
Last edited by exit1423; 5 May, 2024 @ 8:45pm
GIK  [developer] 5 May, 2024 @ 9:06pm 
방금 수정했어요. 감사합니다.
Doomster 9 May, 2024 @ 6:00pm 
you doing a very good job, but i have to report anocer error. its happens if items are send to an mailbox at the delivery time. i placed this mailbox, it wasnt there before

ERROR: General , 1715302264675> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: missing argument #1 to 'find' at KahluaUtil.getArg line:380.
ERROR: General , 1715302264675> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: missing argument #1 to 'find'
at se.krka.kahlua.vm.KahluaUtil.getArg(KahluaUtil.java:380)
at se.krka.kahlua.vm.KahluaUtil.getStringArg(KahluaUtil.java:330)
at se.krka.kahlua.stdlib.StringLib.findAux(StringLib.java:1014)
at se.krka.kahlua.stdlib.StringLib.call(StringLib.java:125)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:550)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1715302264676> -----------------------------------------
STACK TRACE
-----------------------------------------
Callframe at: find
function: ZBAY_EveryHours -- file: ZBAY.lua line # 155 | MOD: ZBAY
Unforgiven 11 May, 2024 @ 12:12am 
I'm having the same error, I tried removing the mod, loading the save and then adding it and reload again, the error persists.
okosdr 11 May, 2024 @ 5:22am 
`Callframe at: find
function: ZBAY_EveryHours -- file: ZBAY.lua line # 155 | MOD: ZBAY
java.lang.RuntimeException: missing argument #1 to 'find'
at se.krka.kahlua.vm.KahluaUtil.getArg(KahluaUtil.java:380)
at se.krka.kahlua.vm.KahluaUtil.getStringArg(KahluaUtil.java:330)
at se.krka.kahlua.stdlib.StringLib.findAux(StringLib.java:1014)
at se.krka.kahlua.stdlib.StringLib.call(StringLib.java:125)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:550)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
GIK  [developer] 11 May, 2024 @ 8:03pm 
@Doomster, @Unforgiven, @okosdr I fixed the bug and updated it. Please unsubscribe and then subscribe again. If the bug continues to appear afterwards, please activate "Enable the bug fix tool" in the sandbox option, right click and click "ZBAY : FIX BUG".
Doomster 16 May, 2024 @ 3:19am 
it seems there is a bug if the player is not nearby at the delivery time. new orders does not arrive latere anymore. thanks to the bugfix in the sandbox settings is that not more a big problem, but maybe you can get use to a mod "Target Square: On Load Commands" for events happening only if the square is rendert
GIK  [developer] 17 May, 2024 @ 8:35pm 
@Doomster It's not a bug that the package doesn't arrive when you're away, it's a setting that someone took the package due to chunking issues.
In the future, I'm thinking of adding a quick delivery service so that you can pay an extra fee and have it delivered immediately.
Doomster 18 May, 2024 @ 9:30am 
yes that is right with one order i was not nearby, but i mean a bug after that. New orders after the missing one does not arrive anymore even if the player is close by at the delivery time. Yeah instant delivery will solve that
GIK  [developer] 18 May, 2024 @ 11:27am 
@Doomster Would you like to re-subscribe the mod, enable "bug fix tool" in the sandbox option, right click "ZBAY : FIX BUG" and disable "bug fix tool" again in the sandbox?
Last edited by GIK; 18 May, 2024 @ 11:27am
Doomster 19 May, 2024 @ 3:11am 
thank you for this option
Kampfbell 31 May, 2024 @ 9:32pm 
Cannot sell item if using item editing tool, single-player. I have put the item into both buying and selling list but the problem persists.

function: getWhoSellMoney -- file: Windows_SELL_Item.lua line # 21 | MOD: ZBAY
function: initialise -- file: Windows_SELL_Item.lua line # 87 | MOD: ZBAY
function: new -- file: Windows_SELL_Item.lua line # 149 | MOD: ZBAY
function: ZBAY_SellItem -- file: ZBAY.lua line # 122 | MOD: ZBAY
function: onMouseUp -- file: ISContextMenu.lua line # 90 | Vanilla

ERROR: General , 1717214541045> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in getWhoSellMoney at KahluaUtil.fail line:82.
ERROR: General , 1717214541045> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: Object tried to call nil in getWhoSellMoney
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1924)
at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1228)
at zombie.ui.UIManager.update(UIManager.java:816)
at zombie.GameWindow.logic(GameWindow.java:262)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1717214541046> -----------------------------------------
STACK TRACE
GIK  [developer] 1 Jun, 2024 @ 2:25am 
@Kampfbell I fixed it.
Kampfbell 1 Jun, 2024 @ 4:40am 
Oh hey, thank you! It's working now.
Rahnan 5 Jun, 2024 @ 2:49am 
웨이트스톤 모드를 쓰는데 그 아이템은 배송도 안되고 그 아이템을 포함해서 다른거까지 주문하면 나머지 아이템도 배송이 안되는데 해결방법이 있을까요?
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