Total War: WARHAMMER III

Total War: WARHAMMER III

Helper UI
Klissan  [developer] 4 May, 2024 @ 7:47am
Feature requests
Have something in mind? Share!
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Showing 1-15 of 32 comments
The Gunslinger 4 May, 2024 @ 8:05pm 
Yes, a winds of magic spell cost standalone mod would be great. Thanks! 🙏
Dany_shady 5 May, 2024 @ 3:51am 
@The Gunslinger i support this but i think i would be perfect if you could add an indicator saying the total time you need to wait to cast a spell, because there are certains spells in game wich they totally triggers a with an aditional countdown when you are launching them and it's very difficult to calculate the time impact, like the meteorites for example.

Don't know if i explained ir correctly
Last edited by Dany_shady; 5 May, 2024 @ 4:03am
Klissan  [developer] 5 May, 2024 @ 9:06am 
I'll take a look if I can add this info dynamically. Meanwhile you can use All Stats Meaningful Revealed mod. It's for vanilla only though
Ace 5 May, 2024 @ 7:53pm 
I guess you could also maybe make it an option in the mod configuration tool
could you add Splash Max Attacks value for melee?
Klissan  [developer] 7 May, 2024 @ 6:54pm 
It should be under Melee Attack's Tooltip
Vaken 8 May, 2024 @ 9:56pm 
MCT support would take this to next level. Great work and ty for this.
Guts 9 May, 2024 @ 12:32pm 
Would it be possible to add some sort of charge timer to indicate a unit's charge to aid with cycling units? That would be really handy, awesome mod
Klissan  [developer] 9 May, 2024 @ 12:39pm 
@Guts checkout bug reports thread on this topic.
Unfortunately I don't have access to charge via api
Notthebeegees 18 May, 2024 @ 12:22am 
MCM support for customisation would make this a mandatory mod.
jedrekpieczy 31 May, 2024 @ 12:21pm 
Idea: display total damage done (as gold value) during battle (by whole army - not only selected unit) - just like its done for mutliplayer battle by default.
Klissan  [developer] 31 May, 2024 @ 7:35pm 
Isn't it implemented already and visualized in top left corner?
jedrekpieczy 1 Jun, 2024 @ 12:55am 
Originally posted by Klissan:
Isn't it implemented already and visualized in top left corner?
It's kinda reversed (nice info too). Now it shows army gold value (which is good to know - which one is "stronger on paper"), but would be nice to also see how much (gold value) damage you did to enemy army.
Right now such value is measured per unit (when you select it), but there is no "sum" value for whole army.
For long time i didnt even know about such statistic, but lately i played few multiplayer battles and i loved the idea of scoring total dmg in real time so you see shifts of balance.
Klissan  [developer] 1 Jun, 2024 @ 7:51am 
The crossed blades icon shoes exactly what you're asking. and it's present even on the mod preview screenshot. there're supplies, gold value, damage dealt as gold value, etc
jedrekpieczy 1 Jun, 2024 @ 10:34am 
Originally posted by Klissan:
The crossed blades icon shoes exactly what you're asking. and it's present even on the mod preview screenshot. there're supplies, gold value, damage dealt as gold value, etc
You are right.. it seems like it should be there (based on screenshot).
I compared it with in-game view in my campaign and.. im missing sword, x/y (units i guess) and factions name (most left side). Any idea why these 3 this are missing?

Sorry for asking for already existing feature. It seems like bug now or incompatibility?
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