XCOM 2
Expanded Playable Aliens - LWOTC
This topic has been locked
Mrvecz  [developer] 30 Jun, 2024 @ 4:00am
Wraith (Heroic Alien)
Wraith
Even in death, Sectoids can still serve in their fight for freedom. This psionic MEC trooper holds a deceased Sectoid, brought back to life by cybernetics and psionic power. Armed with a psi rifle, Wraith is the glass cannon of the trio.

Arsenal:
  • Psionic rifle (Shreds for +1, slightly more damage than standard AR)
  • Sectoid Psi Amp (Shares with other sectoid)
  • Has his own armor, scales defence, mobility and psi offense as you upgrade it, similar to a MEC trooper armor (Or Spark)
Special abilities:
  • Has MEC trooper immunities (Fire, knockback) + poison
  • Has vertical movement (doesnt need ladders or stairs, can just jump up)
  • Unlike MEC Troopers or Sparks, Wraith can use grenades without ordanance launcher and can wear vests.
Starting abilities:
  • Sustain shield
  • Solace
  • Wraith Walk
  • Spray
  • Insanity
Strenghts:
  • Psionics
  • Out of the three, has most immunities (fire, knockback and poison)
  • Above average main gun
  • Vertical mobility
  • Can use items Aliens normally can use (vests and grenades)
Weaknesses
  • Out of the heroic trio, lowest durability out of them, this is a glass cannon unit, it only has 30 defence.
  • Lower psi offense than other Sectoids
  • Vulnerable to psionics without steadfast or mind shield, requiem corrosion and most status effects that arent fire and poison
  • Does suffer from mobility penalties from carrying items
  • No bonuses for grenades
Last edited by Mrvecz; 2 Mar @ 5:25am