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more maps with rebels and more maps in general from the multiplayer if that's possible
The Reach female marines look kinda goofy with their animations and size which makes them look like they weigh 120 lbs so I don't really see them as frontline soldiers. I'm also not a fan of the stock Reach dialogue lines as much.
I will definitely add more maps in the future. Unfortunately a lot of the MP maps can't have proper pathfinding at certain spots which limits where the AI can go. I had the Boneyard map setup but ran into a lot of pathfinding problems
That's a good idea. I'll probably make one using sections from the campaign map.
The stock "Corvette" firefight map was kind of insane difficulty wise with their being little cover and dropships that come in 10 meters away from you so I didn't include it in the mod.
Suggestion: perhaps the SDV's bridge? Only two entrances/enemy spawn points, but the enemies have significant aggressiveness and will readily push up to the players' positions. Due to the small size of the map, this likely will result in chaotic, fast-paced gameplay.
As for Generator Defense gametype... IIRC, the geometry below the holographic globe display has a hollow pit. Stick the generator in there, thus protecting it from being sniped by hostiles... but the enemy can still toss grenades in, or rush up to the edge of the pit and shoot at the generator.
I don't think adding new grenades is possible in the Reach engine.
Yeah ruined urban map is something I will add eventually.