Halo: The Master Chief Collection

Halo: The Master Chief Collection

Trooper Firefight - 2024
EthanXoVv 16 Jul, 2024 @ 3:23pm
New Update Idea
Idea For This Mod playable Spartans Modded Maps This Time you can play a Spartan instead of ODST/marine also for Spartan Modify maps For first person in third person with this idea You can also trade guns With Spartan AI, instead of Marines/ODST being disabled
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Showing 1-14 of 14 comments
Lt 23 Jul, 2024 @ 7:48am 
i dont think any of the modded guns have FP anims
Senator Wary 9 Aug, 2024 @ 8:53pm 
options to play as female Troopers/marines (i don't think there's female ODSTs)
more maps with rebels and more maps in general from the multiplayer if that's possible
boid.mdl  [developer] 10 Aug, 2024 @ 1:19am 
Maybe in the future when I get more adept at modding Reach I'll make some custom weapons with FP animations ported from a game like Modern Warfare.


The Reach female marines look kinda goofy with their animations and size which makes them look like they weigh 120 lbs so I don't really see them as frontline soldiers. I'm also not a fan of the stock Reach dialogue lines as much.

I will definitely add more maps in the future. Unfortunately a lot of the MP maps can't have proper pathfinding at certain spots which limits where the AI can go. I had the Boneyard map setup but ran into a lot of pathfinding problems
Senator Wary 10 Aug, 2024 @ 2:40pm 
ah dang, I suppose Campaign maps is the only way to go, as for the Female troopers/marines I think you can use voice lines from other games like the male voice lines like before. I think ghost recon wild lands has some decent voices
Tactictard 14 Aug, 2024 @ 4:16pm 
Another update I'd like to see is a Covenant ship themed map, the premise could be a marine insertion or smthn along the lines of that, like how you inserted with marines in the Halo CE.
boid.mdl  [developer] 16 Aug, 2024 @ 6:28am 
Originally posted by Tactictard:
Another update I'd like to see is a Covenant ship themed map, the premise could be a marine insertion or smthn along the lines of that, like how you inserted with marines in the Halo CE.

That's a good idea. I'll probably make one using sections from the campaign map.
The stock "Corvette" firefight map was kind of insane difficulty wise with their being little cover and dropships that come in 10 meters away from you so I didn't include it in the mod.
Could troopers switch to the weapons on their back eventually?
Minol'Koveln 21 Aug, 2024 @ 11:56am 
Originally posted by boid.mdl:
That's a good idea. I'll probably make one using sections from the campaign map.
The stock "Corvette" firefight map was kind of insane difficulty wise with their being little cover and dropships that come in 10 meters away from you so I didn't include it in the mod.

Suggestion: perhaps the SDV's bridge? Only two entrances/enemy spawn points, but the enemies have significant aggressiveness and will readily push up to the players' positions. Due to the small size of the map, this likely will result in chaotic, fast-paced gameplay.

As for Generator Defense gametype... IIRC, the geometry below the holographic globe display has a hollow pit. Stick the generator in there, thus protecting it from being sniped by hostiles... but the enemy can still toss grenades in, or rush up to the edge of the pit and shoot at the generator.
Tactictard 26 Aug, 2024 @ 2:54pm 
Originally posted by Minol'Koveln:
Originally posted by boid.mdl:
That's a good idea. I'll probably make one using sections from the campaign map.
The stock "Corvette" firefight map was kind of insane difficulty wise with their being little cover and dropships that come in 10 meters away from you so I didn't include it in the mod.

Suggestion: perhaps the SDV's bridge? Only two entrances/enemy spawn points, but the enemies have significant aggressiveness and will readily push up to the players' positions. Due to the small size of the map, this likely will result in chaotic, fast-paced gameplay.

As for Generator Defense gametype... IIRC, the geometry below the holographic globe display has a hollow pit. Stick the generator in there, thus protecting it from being sniped by hostiles... but the enemy can still toss grenades in, or rush up to the edge of the pit and shoot at the generator.
Problem with the fast paced-ness is that the marines will ultimately die to quickly
ita1178 24 Oct, 2024 @ 1:17pm 
maybe map in the forest and there is fog or a dark map with flash lights maybe add flash bangs
boid.mdl  [developer] 24 Oct, 2024 @ 6:29pm 
Originally posted by ita1178:
maybe map in the forest and there is fog or a dark map with flash lights maybe add flash bangs
I do want to add a custom map with a forest-mountain setting.

I don't think adding new grenades is possible in the Reach engine.
ayuke 4 Nov, 2024 @ 9:39pm 
add militias for some of the maps
A Calm Dragon 16 Dec, 2024 @ 5:42am 
I just want a ruined urban setting, and a forest setting where you play as recon. Keep up the excellent work dev!
boid.mdl  [developer] 16 Dec, 2024 @ 6:24am 
Originally posted by A Calm Dragon:
I just want a ruined urban setting, and a forest setting where you play as recon. Keep up the excellent work dev!

Yeah ruined urban map is something I will add eventually.
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