Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.
File "../../workshop/content/331470/3243069528/mods/devil_mod/scenario/devil.rpy", line 2668: Tab characters are not allowed in Ren'Py scripts.
Ren'Py Version: Ren'Py 7.4.11.2266
Fri May 10 09:55:41 2024
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "../../workshop/content/331470/3243069528/mods/devil_mod/scenario/devil.rpy", line 3667, in script
scene bg int_catacombs_living at devil_dvision with dissolve2
ShaderError: ERROR: 0:14: '*' : wrong operand types - no operation '*' exists that takes a left-hand operand of type 'mediump float' and a right operand of type 'const int' (or there is no acceptable conversion)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "../../workshop/content/331470/3243069528/mods/devil_mod/scenario/devil.rpy", line 3667, in script
scene bg int_catacombs_living at devil_dvision with dissolve2
File "renpy/ast.py", line 1443, in execute
renpy.exports.with_statement(trans, paired)
File "renpy/exports.py", line 1684, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "renpy/display/core.py", line 2762, in do_with
clear=clear)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3839, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2569, in draw_screen
renpy.display.draw.draw_screen(surftree)
File "gl2draw.pyx", line 814, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 871, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 884, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 917, in renpy.gl2.gl2draw.GL2Draw.render_to_texture
File "gl2texture.pyx", line 205, in renpy.gl2.gl2texture.TextureLoader.render_to_texture
File "gl2texture.pyx", line 352, in renpy.gl2.gl2texture.GLTexture.from_render
File "gl2draw.pyx", line 1346, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1327, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1327, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1327, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1327, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1327, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1241, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1193, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2/gl2shadercache.py", line 278, in get
rv.load()
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: ERROR: 0:14: '*' : wrong operand types - no operation '*' exists that takes a left-hand operand of type 'mediump float' and a right operand of type 'const int' (or there is no acceptable conversion)
Windows-10-10.0.22621
Ren'Py 7.4.11.2266
dim_mod 1.0.0
Fri May 10 11:26:17 2024
```
в ближайшее время добавлю возможность отключить эффекты
Если ошибка повторится, отправьте трейсбэк еще раз
Перемотка отключена в ручную, чтобы избежать возможных багов. По поводу языка информацию проверим.
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/mods/devil_mod/scripts/script.rpy", line 53, in <module>
AttributeError: 'ADVCharacter' object has no attribute 'gui'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "../../workshop/content/331470/3243069528/mods/devil_mod/scripts/script.rpyc", line 53, in script
�{ۃ[�(% H�(9�"��Z��1��=��%kVw{1�h�/�r7�!k���
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/mods/devil_mod/scripts/script.rpy", line 53, in <module>
AttributeError: 'ADVCharacter' object has no attribute 'gui'
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Everlasting Summer 1.2
Wed May 15 21:54:42 2024
```
While running game code:
File "../../workshop/content/331470/3243069528/mods/devil_mod/scenario/startlabel.rpy", line 17, in script
menu:
TypeError: 'unicode' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "../../workshop/content/331470/3243069528/mods/devil_mod/scenario/startlabel.rpy", line 17, in script
menu:
File "renpy/ast.py", line 1688, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "renpy/exports.py", line 1060, in menu
rv = renpy.store.menu(new_items)
TypeError: 'unicode' object is not callable
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
dim_mod 1.0.0
Thu May 16 21:09:49 2024
В меню выбора персонажа появляется эта ошибка, нажимаю игнорировать и повествование автоматически начинается от лица Максима, никак Клива выбрать не могу. Что делать?