Total War: WARHAMMER III

Total War: WARHAMMER III

Seasons and Holidays [compatible with battle weather mods!]
Alshua  [developer] 12 May, 2024 @ 3:08am
Holiday Suggestions
Please focus on suggesting loreful holidays (ideally providing a source) for races that do not yet have any (or only have one). Some factions have very little lore available for this sort of thing.
< >
Showing 1-15 of 15 comments
elgato_86 12 May, 2024 @ 9:34am 
What about Geheimnisnacht? I did not read that anywhere?
DarkStar 12 May, 2024 @ 10:14am 
Any plans to also include the various winds of magic to their seasons/weather.

-Aqshy is more powerful in the summer months.

-Ulgu, Shyish, and Ghur during the late fall/winter months.

-Hysh and Azyr during the clearer later spring/ early summer months.

-Ghyran at its zenith during spring/ summer and reaching its nadir during fall/winter.

Not sure about Chamon. Hashut maybe summer months. I'm interesting in seeing what you can come up with if you decide to incorporate such things.
DarkStar 12 May, 2024 @ 10:15am 
Not really holidays I know. Maybe ideas for a separate mod 🫢
Alshua  [developer] 12 May, 2024 @ 10:47am 
Originally posted by elgato_86:
What about Geheimnisnacht? I did not read that anywhere?
That's the Imperial name for Mystery Day/Night. It's one of the universal holidays observed by all factions. Space can be a little tight in mod descriptions, so I tried to keep it short, but I knew everyone would be confused if I didn't mention Mondstille by name. Think people will be missing this one too?


Originally posted by BlackJack:
Any plans to also include the various winds of magic to their seasons/weather.

You read my mind, honestly. This is likely to arrive as a feature in some form quite soon; the effects are even created already. Just a matter of considering how to implement it twenty five different times (the number of playable cultures in the game, including Southern Realms), like with all features in this mod...
DarkStar 12 May, 2024 @ 11:19am 
Awesome! I'm excited to see what you come up with. I've been waiting for a mod like this since watching a podcast about the winds of magic and how various weather patterns and seasons affect them. Good luck!
Malykriss 12 May, 2024 @ 11:57pm 
Maybe for the Wood Elves, it’d be thematic if Orion died in the winter, but gets reborn in Spring. It’d also be fitting if tree-units had more recruitment costs and upkeep during winter.

I haven’t checked the effects yet or geheimnisnacht, but a huge upkeep reduction buff for the undead (maybe also Daemons?) would be cool to represent how it’s easier for them to manifest during this time of the year.

If you’re considering doing campaign lighting changes, this certain day could make the map have a bleak greenish tone, kinda to show how close Morrslieb is.
TheRexYo 13 May, 2024 @ 8:39pm 
On the wiki it says that Lizardmen do have "religious practices" but not holidays, which generally means they wouldn't have holidays (https://warhammerfantasy.fandom.com/wiki/Lizardmen#Veneration). That being said, Kroxigors apparently venerate Chotec by doing a special growl when the sun rises, which could entail a holiday on the first day of spring or summer, when the first warm dawn rises in a year (spring) or the dawn of the hottest day arrives (summer). Doesn't really matter which ends up being a thing, but the holiday would probably just give buffs to Kroxigors and/or building construction time on the first turn of that season (because the Kroxigors are the laborers and have just been invigorated by it).
Last edited by TheRexYo; 13 May, 2024 @ 8:39pm
TheRexYo 13 May, 2024 @ 8:42pm 
Originally posted by Lisan Al'Gha-iib:
I haven’t checked the effects yet or geheimnisnacht, but a huge upkeep reduction buff for the undead (maybe also Daemons?) would be cool to represent how it’s easier for them to manifest during this time of the year.
Why not just make Raise Dead 40-50% cheaper
TheRexYo 13 May, 2024 @ 8:46pm 
Originally posted by TheRexYo:
On the wiki it says that Lizardmen do have "religious practices" but not holidays, which generally means they wouldn't have holidays (https://warhammerfantasy.fandom.com/wiki/Lizardmen#Veneration).
I should probably elaborate on this. They do have rites they perform that are effectively holidays, they take the day off to perform them and manually carry their Slann up to the ritual site if said Slann is currently hibernating/meditating. So effectively, they do have holidays, just not at set dates.
Last edited by TheRexYo; 13 May, 2024 @ 8:46pm
Sagittarius 13 May, 2024 @ 9:58pm 
The Feast of Deliverance is a holiday observed by the High Elves at the start of Spring, to commemorate Durthu / Oakheart saving the lives of Morelion and Yvraine, Aenarion's children, from a chaos invasion of Avelorn. It's likely that the holiday is also observed by Wood Elves as well, seeing as that event is what realistically created the Wood Elf culture, as part of the agreement was that elves would be claimed to protect the forest just as Durthu protected the children and Avelorn, though time-wise it would clash with the Orion rebirth which is arguably more important.
It is typically celebrated with green paper lanterns, as well as nobles holding balls, and offerings being given to temples. So I could see it being a Public Order + Untainted holiday.
Alshua  [developer] 13 May, 2024 @ 11:03pm 
Originally posted by Lisan Al'Gha-iib:
Maybe for the Wood Elves, it’d be thematic if Orion died in the winter, but gets reborn in Spring. It’d also be fitting if tree-units had more recruitment costs and upkeep during winter.
Definitely thinking about how the seasons might affect animals and trees. I don't know if I can literally murder someone's faction leader for a quarter of playtime, but it's definitely possible he should get weakened? Trying to decide if it draws too much attention to the awkwardness of not killing Orion.

Originally posted by TheRexYo:
Why not just make Raise Dead 40-50% cheaper
This is the method being used at the moment, though it's only 10%. I'm fairly conservative with power level in mods, particularly right now when not every faction has a holiday that favors them yet.

Originally posted by TheRexYo:
[...] Kroxigors apparently venerate Chotec by doing a special growl when the sun rises [...]
Originally posted by Sagittarius:
...The Feast of Deliverance is a holiday observed by the High Elves at the start of Spring, to commemorate Durthu / Oakheart saving the lives of Morelion and Yvraine, Aenarion's children, from a chaos invasion of Avelorn.
Such great finds, thank you both. Both likely additions. Chotec I think would be great on the summer solstice.
The cloaker 17 May, 2024 @ 12:41pm 
Orks: Morkday and Gorkday....enough said really (No clue about alot of lore so this is more of a fun suggestion)
some suggestions for holidays that could be added:
Champion's feast: The Champion's Feast is a tradition held among Beastmen where, should their leader fall, the entire herd comes together to mourn his passage in a raucous feast with dancing and debauchery. If the fallen Champion was particularly famous, other warherds may attend in his honour.

The Great Feast: Only an Overtyrant can call a "Great Feast," a gathering of all the Ogre tribes. The top Ogres from every tribe travel vast distances to make a Great Feast, dragging with them the largest game they or their associated Hunters can kill.

All of the suggestions above come from the Warhammer wiki fandom.
I will add more suggestions later.
Alshua  [developer] 1 Oct, 2024 @ 2:49am 
Originally posted by Sunginious the Brave:
some suggestions for holidays that could be added:
Champion's feast

The Great Feast

The trouble with these two is that they are not regular holidays that occur yearly. The Great Feast is easy to imagine as something that could be observed regularly, and given that I don't have a lot of Ogre holiday lore to work with, I definitely might end up using it. But the Champion's Feast being tied to the death of a Beastman Lord makes it harder, and possibly better-suited towards a Beastman mod.

I do appreciate the contribution and I'll think about the Ogre holiday you mentioned.
Last edited by Alshua; 1 Oct, 2024 @ 2:49am
Originally posted by Alshua:
Originally posted by Sunginious the Brave:
some suggestions for holidays that could be added:
Champion's feast

The Great Feast

The trouble with these two is that they are not regular holidays that occur yearly. The Great Feast is easy to imagine as something that could be observed regularly, and given that I don't have a lot of Ogre holiday lore to work with, I definitely might end up using it. But the Champion's Feast being tied to the death of a Beastman Lord makes it harder, and possibly better-suited towards a Beastman mod.

I do appreciate the contribution and I'll think about the Ogre holiday you mentioned.

Thank you very much for taking that into consideration. I do think that for certain factions introducing a new mechanic that randomizes events might be a worthwhile thing to do.
and if I am already in the process of suggesting, I'd like there to be more region specific requirements for snow and other effects on the campaign map. because when it starts to snow in the badlands it feels off.
< >
Showing 1-15 of 15 comments
Per page: 1530 50