Stellaris

Stellaris

Starbase Extended 3.0
rebalance ai eqiptment
orginal:

component_slot = {
name = "X1"
template = "large_lance"
weapon = "red_lance_1" # <- Diese Zeile FIXIERT die Waffe!
}

new:

component_slot = {
name = "X1"
template = "large_lance"
}

weapon = "xyz" <- delete - remove fixed assigment to alow dynamic assigment and technologic based selection of equiptment
Last edited by Patrick Schlesier; 30 Jun @ 12:52am