Garry's Mod

Garry's Mod

[VJ] CMB Overwatch Synth Legion SNPC
 This topic has been pinned, so it's probably important
Random72638  [developer] 22 May, 2024 @ 6:22am
Suggestions & Ideas!
Post suggestions here.
< >
Showing 1-15 of 20 comments
DisERATE 22 May, 2024 @ 7:15am 
Maybe the sacktick synth? It could be thrown by the alien assassin and that'd be very similar to the beta since the guy was supposed to throw "pests". Noone knows what they were
Slenderman 22 May, 2024 @ 7:17am 
Assault synth, maybe?
Random72638  [developer] 22 May, 2024 @ 7:18am 
Originally posted by Prototype №68:
Assault synth, maybe?
The concept art version?
Random72638  [developer] 22 May, 2024 @ 7:19am 
Originally posted by DisERATE:
Maybe the sacktick synth? It could be thrown by the alien assassin and that'd be very similar to the beta since the guy was supposed to throw "pests". Noone knows what they were
I could possibly do that.
Slenderman 22 May, 2024 @ 7:22am 
Originally posted by Random72638:
Originally posted by Prototype №68:
Assault synth, maybe?
The concept art version?
Yeah, there's a model for it on the workshop so it could work, Imma do some more brainstorming for ideas
Slenderman 22 May, 2024 @ 8:15am 
I have fully brainstormed the thing

Advisor (maybe a bit TOO hard to code)
Reskins for vanilla synths (there are some on the workshop like hunter-styled striders and gunships, strider-styled hunters, arctic hunters etc)
Hunt Down The Freeman Synth :skull:
Cremator
That one headcrab "synth" that dosen't actually look like a synth?
Crabsynth
Elite Super Soldier (i saw the white version isn't included in planned so)
RTB:R Hunters
Maybe switch out the alien assassin model with the one that ZBASE uses since it's not as HD as the combine guard from RTB:R and it looks weird (this only if you aren't planning synth variants from other mods or the beta)
Sackticks as the other dude mentioned
Give them some synth sounds instead of just low-pithced english?

haven't included the flying dudes cause I see they're in planned. Of course you don't have to do any of these it's just ideas n ♥♥♥♥
Slenderman 23 May, 2024 @ 2:48pm 
the synths from hdtf since its actual concept art synths from valve
Hell Kaiser 23 May, 2024 @ 3:11pm 
Maybe you could add some of the concept art enemies like the Alien Combine Soldier or the Attack Synth.
Excellent Epsilon 24 May, 2024 @ 5:20am 
sniper synth
Rift Fighter 26 May, 2024 @ 12:34pm 
I think the Vindicators need a different model something mechanical and imposing but doesn't look as awkward
Random72638  [developer] 26 May, 2024 @ 10:33pm 
Originally posted by Rift Fighter:
I think the Vindicators need a different model something mechanical and imposing but doesn't look as awkward
I'd need to find a proper model though.
Haron. 27 May, 2024 @ 8:26am 
add more settings for NPCs
OverlordMGC 9 Jun, 2024 @ 9:17am 
I think it might be helpful to have the possibility to determine the chance of brawler variant spawning because they appear quite often when I spawn them and I have no idea that they are brawlers until I let them fight against something.
swei_la98 11 Jun, 2024 @ 9:34pm 
Suicide bomber synth (supersoldier loaded with explosives)
Shield support synth (deploys mobile energy shield)
Grenade launcher synth (shoots smg secondary grenades with a backpack of ammo supply that blows up if you get behind it)
Airborne rocket synth (flying synth that shoots APC homing missiles)
Explosive manhack swarm (supersoldier can spawn explosive manhacks as a distraction when low health or outnumbered)
Flechette secondary fire (special flechette with grenade warhead that sticks to surfaces and blows up like hl2 grenade)
Supersoldier magnetic propulsion (catches grenades and throws them back at the player like gravity gun)
Last edited by swei_la98; 11 Jun, 2024 @ 10:01pm
levitane 11 Jun, 2024 @ 10:21pm 
synths get stunlocked a lot lol, maybe try and reduce how keen they are to flop over or something
< >
Showing 1-15 of 20 comments
Per page: 1530 50