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also the hitboxes for the collisions are extremely inconsistent and it makes it damn near impossible to land electric hits from above and i end up just falling right onto the enemy wifout anything happening to them- its never really consistent at all honestly, and it broke when i tried dropping onto my friend. it just doesnt work well :(
I think the second problem is similar to the above... and electrical collisions don't function exactly the same as gorumand's!
But take your time, I understand that it's still a work in progress :)
If you need help fixing it, let me know and I can take a peek at it myself!
Let me take a look… I'll contact you if I can't fix this problem!
I've been trying to fix this all day but it's not working out 🤧 Where should I contact?
If there's anything I can do to fix that I'd love to know! Other wise loving the mod so far!
Hello! After reading this I tested it multiple times but I couldn't find any issues...
We were playing co-op, dragon was the host and was playing as sparky in their campaign, i was playing as Pearlcat.
We presumed the campaign was post hunter so we went to pebbles to get the mark of communication.
Pebbles does his normal attempt to talk to you but afterwards he doesn't give the mark, he just sits there making a static noise.
After about a minute i decide to spear pebbles to see if that'll fix him and he promptly stops the staticing noise, kills dragon and tosses us out of his chamber. Any attempts to re-enter his chamber on the same cycle results in being immediately kicked out again.
Returning to him the next cycle prompts him to give his normal return dialogue, despite us still not having the mark.
We don't have any video and i don't think an exception log would be viable anymore as we are almost at moon.
the best we could do is to try to recreate the issue.
From my previous post stated how the Sparky Scug was not possible to be selected as I never stated the problem.
I found the issue and the incompatible mod that prevents you from changing Scugs is the Arena Slugcats Configurator mod.
This also freezes your game upon trying to change Scugs in arena.
This also breaks the remix menu for the Arena Slugcats Configurator mod and throws a exception log
Here is the log:
ArgumentException: key [disableNz.TheSparky] is wrong; Only IsLetterOrDigit or underscore are allowed for key name
OptionInterface+ConfigHolder.Bind[T] (System.String key, T defaultValue, ConfigurableInfo info) (at <a117a2e773414632b51933d2ae7f2aca>:0)
ArenaSlugcatsConfigurator.Options+SlugcatObject..ctor (System.String name) (at <6e3a1ce989634545b2b9bb87565680aa>:0)
ArenaSlugcatsConfigurator.Options+<>c.<GetModdedSlugcats>b__1_1 (System.String name) (at <6e3a1ce989634545b2b9bb87565680aa>:0)
System.Collections.Generic.List`1[T].ConvertAll[TOutput] (System.Converter`2[TInput,TOutput] converter) (at <695d1cc93cca45069c528c15c9fdd749>:0)
ArenaSlugcatsConfigurator.Options.GetModdedSlugcats () (at <6e3a1ce989634545b2b9bb87565680aa>:0)
ArenaSlugcatsConfigurator.Plugin.IsSlucatDisabled (SlugcatStats+Name slugcat) (at <6e3a1ce989634545b2b9bb87565680aa>:0)
ArenaSlugcatsConfigurator.Plugin.MultiplayerMenu_NextClass (On.Menu.MultiplayerMenu+orig_NextClass orig, Menu.MultiplayerMenu self, SlugcatStats+Name curClass) (at <6e3a1ce989634545b2b9bb87565680aa>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<Menu.MultiplayerMenu::NextClass>?-368358400(Menu.MultiplayerMenu,SlugcatStats/Name)
Menu.MultiplayerMenu.Singal (Menu.MenuObject sender, System.String message) (at <a117a2e773414632b51933d2ae7f2aca>:0)
Menu.MenuObject.Singal (Menu.MenuObject sender, System.String message) (at <a117a2e773414632b51933d2ae7f2aca>:0)
Menu.MenuObject.Singal (Menu.MenuObject sender, System.String message) (at <a117a2e773414632b51933d2ae7f2aca>:0)
Menu.SimpleButton.Clicked () (at <a117a2e773414632b51933d2ae7f2aca>:0)
Menu.ButtonBehavior.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
Menu.ButtonTemplate.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
Menu.SimpleButton.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
Menu.MenuObject.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
Menu.PositionedMenuObject.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
Menu.Menu.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
Menu.MultiplayerMenu.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <a117a2e773414632b51933d2ae7f2aca>:0)
ProcessManager.Update (System.Single deltaTime) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorld.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
The enabled mods to replicate this:
-The Sparky
-Slugbase
-Dress My Slugcat
-Arena Slugcats Configurator
-More Slugcats Expansion
-Rain World Remix
Once you disable the Arena Slugcats Configurator mod, you are able to then change your slugcat along with being able to select the Sparky Scug.
Sparky doesn't have a communication mark, so you have to come in without a communication mark to output dialogue normally. Maybe it's because Pearlcat already has a mark.. I'll fix that when I get home!
I've found a similar issue with modcats other than Sparky. This is probably a problem with Configurator, so I'm not sure if I can fix it? But thanks for the details!