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ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <695d1cc93cca45069c528c15c9fdd749>:0)
LizardEggs.LizardEgg.SpawnLizard () (at <2b4fe5fd58e24712ad318324833d112d>:0)
LizardEggs.LizardEgg.Update (System.Boolean eu) (at <2b4fe5fd58e24712ad318324833d112d>:0)
Room.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorldGame.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <a117a2e773414632b51933d2ae7f2aca>:0)
ProcessManager.Update (System.Single deltaTime) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorld.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
no idea what caused it. i was trying to transport a lizard egg, which was almost fully hatched, to a shelter with 2 other eggs that were almost fully hatched. i got into the room right before the shelter, climbed up a pole, and then the game froze.
- while carrying an egg, certain jumps make you move a lot farther than normal. this is most noticeable when pouncing (movement tech) or jumping off poles.
- with IDs Expanded enabled, hatched lizards will have randomized IDs instead of being a copy of the parent.
- when a youth lizard grows up, its head is almost always larger than it should be. i think this is caused by the young versions having custom proportions instead of the normal ones.
- when an egg is left in a shelter, and you hibernate in a different one, the egg will become HUGE over time and turn white as if it's about to hatch, but will never be able to hatch and they continue growing forever. it actually seems like it resets the timer but not the egg.
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <695d1cc93cca45069c528c15c9fdd749>:0)
LizardEggs.LizardEgg.Update (System.Boolean eu) (at C:/Users/maks/source/repos/LizardEggs/LizardEggs/LizardEgg.cs:95)
Room.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorldGame.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <a117a2e773414632b51933d2ae7f2aca>:0)
ProcessManager.Update (System.Single deltaTime) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorld.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <695d1cc93cca45069c528c15c9fdd749>:0)
LizardEggs.Plugin.AddToEggsDict (World world, AbstractCreature abstr) (at C:/Users/maks/source/repos/LizardEggs/LizardEggs/Plugin.cs:361)
LizardEggs.Plugin.RoomCamera_ChangeRoom (On.RoomCamera+orig_ChangeRoom orig, RoomCamera self, Room newRoom, System.Int32 cameraPosition) (at C:/Users/maks/source/repos/LizardEggs/LizardEggs/Plugin.cs:264)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RoomCamera::ChangeRoom>?209985024(RoomCamera,Room,int)
RoomCamera.ApplyPositionChange () (at <a117a2e773414632b51933d2ae7f2aca>:0)
(wrapper dynamic-method) RoomCamera.DMD<RoomCamera::Update>(RoomCamera)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RoomCamera::Update>?-278985216(RoomCamera)
IndividualFoodBars.Main.RoomCameraUpdate (On.RoomCamera+orig_Update orig, RoomCamera self) (at <9b7e5936baa241d7a847dab6ce5d5b5c>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RoomCamera::Update>?-1204378112(RoomCamera)
RainWorldGame.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <a117a2e773414632b51933d2ae7f2aca>:0)
ProcessManager.Update (System.Single deltaTime) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorld.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
I'm getting an IndexOutOfRangeException. I have a green egg, a caramel egg, and two purplish eggs which I presume are from a modded lizard.
I figured out the den thing eventually, sometimes you have to press grab more than one time and that's a bit weird. I am used to the parasite mod that allows me to go into the den...which makes it a bit weird, as I can't carry a lizard egg in a creature den even though I extracted the egg from it. I wish I could bring them into creature's dens. Also beastmaster won't work at spawning eggs
Having more than 3 eggs in the same den will softlock the game in the loading screen. I wish you could combine this mod with the baby and Juvenile mod better with the full lizard growth, going from hatchling (baby) to juvenile and then to adult. I wish there were also elder lizards to spice up the game.