Project Zomboid

Project Zomboid

Expanded Helicopter Events: Drop Military Cargo
Batman-[FR]  [developer] 14 Jun, 2024 @ 6:23am
Suggestions
Here you can post your suggestions. I have some ideas, for example :
- can drop other thing than military, like medical supplies, farming supplies, etc.

but i have no clue for the gameplay : it's better to have one frequency for each type of supply, or instead do you prefer to have the choice in the contextual menu ?
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Showing 1-11 of 11 comments
DarkzKnight 20 Jun, 2024 @ 7:37am 
would be nice if there is a smoke grenade for daytime use and the built in EHE flares for nighttime use to also trigger the supply drop (or to mark the exact place of the drop after the radio call)

also, a sandbox option to be able to use any radio
Last edited by DarkzKnight; 20 Jun, 2024 @ 8:19am
Dozer 20 Jun, 2024 @ 3:58pm 
It would be cool if you can use a flare gun to signal the airdrop
Mustang 5 Jul, 2024 @ 3:49pm 
This is mostly just a general suggestion for a whole rework of the mode.
- Add new item type - Drop Flare
- Drop Flare will call for a drop cargo event near-by (with a indicator of where the drop is aprox located)
- Add various type of Flares - Medical,Weapons,Ammo,Clothes,Food,Tools/Melee Weapons.
- Make flare one-time use - this way players will have a initiative to find flares and use them for the drop.
Last edited by Mustang; 5 Jul, 2024 @ 3:50pm
Batman-[FR]  [developer] 8 Jul, 2024 @ 11:47pm 
Hello,
Originally posted by Mustang:
This is mostly just a general suggestion for a whole rework of the mode.
- Add new item type - Drop Flare
- Drop Flare will call for a drop cargo event near-by (with a indicator of where the drop is aprox located)
- Add various type of Flares - Medical,Weapons,Ammo,Clothes,Food,Tools/Melee Weapons.
- Make flare one-time use - this way players will have a initiative to find flares and use them for the drop.
Good point, i must think about these.
FrancisThaPotato 9 Aug, 2024 @ 9:46am 
Maybe having food drops/military rations/essential supplies would be good, having guns and stuff drop is fun, but having MREs and water be dropped would be great
DarkzKnight 10 Aug, 2024 @ 9:59am 
Originally posted by FrancisThaPotato:
Maybe having food drops/military rations/essential supplies would be good, having guns and stuff drop is fun, but having MREs and water be dropped would be great
+1
This can be implemented using EHE's items (MREs & emergency water rations)

Originally posted by Mustang:
This is mostly just a general suggestion for a whole rework of the mode.
- Add new item type - Drop Flare
- Drop Flare will call for a drop cargo event near-by (with a indicator of where the drop is aprox located)
- Add various type of Flares - Medical,Weapons,Ammo,Clothes,Food,Tools/Melee Weapons.
- Make flare one-time use - this way players will have a initiative to find flares and use them for the drop.
I like this change too but I prefer the drop to be as close to the flare as possible (so no need for indicators) & to prevent issues, make the drop flare action only available outdoors, also need to check for obstacles in a small area that may cause issues (vehicles, trees, constructions, etc), maybe 5x5 squares or larger.
Last edited by DarkzKnight; 10 Aug, 2024 @ 10:20am
callouscastle 28 Aug, 2024 @ 11:21pm 
Is Guns of 93 compatibility in the cards for this?
joveice 22 Oct, 2024 @ 2:55pm 
Would be great if the frequency could be put into the military frequency range (500-1000) instead of the now max 200.
ryan19 4 Nov, 2024 @ 11:30am 
It would be great to have an option to set loot settings for this mod specifically or to ignore the global ones. If you play at very low loot settings, the crates are very often empty, which makes no sense.
choPai 1 Jan @ 1:50am 
If you update this mod to 42 I have a few suggestions.

1) Add a minimum and maximum frequency value when using the radio, making players have to look for the frequency note on other zombies.

2) Add an option to control the amount of loot in the airdrop in the sandbox settings.

3) Add a time limit to call a second airdrop.

Thanks for the mod, very interesting.
KOTИК 30 Apr @ 5:53am 
Is it possible to add the ability to adjust the radius of the cargo drop? So that the cargo does not fall nearby all the time, but has a chance, for example, between 70-700 cells from the call?
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