Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Using map cycle file cfg/mapcycle.txt.
Error! Variable "$envmaptint" is multiply defined in material "models/weapons/v_ar2_new/v_ar2_glass"!
Warning: Table decalprecache is full, can't add decals/parkingw
Host_Error: CVEngineServer::PrecacheDecal: 'decals/parkingw' overflow, too many decals
Restoring gamemode to sandbox
Parent and child ConVars with different default values! sbox_noclip child: 0 parent: 1 (parent wins)
Convar sbox_noclip has multiple help strings:
parent (wins): "If enabled, players will be able to use noclip"
child: "When enabled players will be able to noclip"
Host_Error: CVEngineServer::PrecacheDecal: 'overlays/slimeoverlay001a' overflow, too many decals
I disabled every single addon and tried to load this map and got this