Call of Duty: Black Ops III

Call of Duty: Black Ops III

The Conclusion 2
Cpt.Haxray 13 Sep, 2024 @ 10:34am
2
Conclusion 2: Dedicated Thread for Hunting for the Evil Ending
I dunno how much interest is left, but considering in a span of 3 months basically nothing has been found out about the third ending or route, I feel having a dedicated thread where information can be organised would be a good idea for whoever is left hunting for it.

What is Known so far:

-No steps of the Evil EE are known so far.

-Four Players are not needed, Evil EE can be done with a single person.

Potential Items/objects of Interest to furthering Evil EE:

-Poison Bolt and Explosive Bolt aren't used for any EE steps unlike all the other bolt types. Flash Bolt is also a potential lead, as it is only used for the Perkaholic side EE at the moment.

-Might require one of the Secret Vault weapons in some way.

-Strange Tentacled Skull near Explosive Warden Crossbow Bolt, on a shelf. Default Bo3 asset that commonly has glowing eyes that can be lit, stands out as a strange decoration choice. Possibly interactable in some way? doesnt seem related to Warden Crossbow Bolts or Keeper Hammer however.

-Graffiti in Sewer claims "Jack Fell down and broke his crown". Map has both a Lumberjack enemy that is already killed in a specific spot to unlock the Frost Bolt, and a weapon with a Crown on it(Pack a Punched Keeper Hammer). Possible connection of some kind? Tried killing Lumberjack and other boss zombies near graffiti with weapon to no results.

-Graffiti in Dark Room continues Sewer Graffit, "And Jill came tumbling down after him". Unknown what this could be referencing to if meant as a clue of some kind.

-Clock in Safe Area uses same model as Secret Area's side EE clock. No interaction shooting with all bolts, but still stands out.

-Corpse in Poison Bolt Container holding a Raygun. Notably, Raygun appears to be absent from the Mystery Box. Possibly something can be done with corpse? Tried shooting with Poison Bolt, Explosive Bolt, and Flash Bolt to no avail, as well as hitting it with Pack-a-Punched Keeper Hammer.


Confirmed Red Herrings/Unrelated:

-Knifable Keeper Head in Freezer was confirmed via creator to be an "Optional" step for the Bad EE and not related to the Evil EE.

-Completing all known Side EE and all steps for both Evil EE and Good EE do not seem to be required for the Evil Ending.

-The Remnant Harvester is likely unrelated to the Evil EE as it was added after the map's original release while Evil EE was included from the start, unless steps were changed once it was added.

-Knifeable clocks in Secret Area giving timewarp appears to be solely a reference to a side-easteregg in the original map and not related to the Evil ending.

-Killing The Keeper boss inside the secret area(Audio Log mentions him appearing as a glitch on the original map) does nothing.

-Different Colored Locked doors in Secret area is a reference to the original map, and the EE steps required to open them are unavailable in the Conclusion 2's version.

-Vent in Safe Room despite standing out, is just for decoration and has nothing to do with the EE.

-Pack a Punched m60's name is a reference to the movie House of 1000 Corpses. However author has included this on other maps and is unrelated to the Evil EE (Thanks to Si-Honk for noticing the Reference).

-Sound Cue after the Sebastian Communicator is just to indicate that it is over and has no relevance to the evil EE.

-Cell in Safe Room with Audio coming out of it is unrelated, Author mentioned it was an original spot to put the Remnant but passed as they couldn't get rid of the Audio once door opened, so very unlikely it has anything to do with the Evil EE.

Interesting bits of Info:

-In Announcement Video by Author, describes it as "Once again having two EE paths, but three endings", which might imply its not a full EE route of its own but could be reading too much into this.

-In Dev Stream, mentioned he was happy that 'almost everything' tied into an EE or Quest in some way, which paints even more suspicion over the Explosive and Poison bolts.

-Dev Stream confirms Evil EE can be done by a single person indirectly by mentioning he won't show it as no one found it yet.
Last edited by Cpt.Haxray; 15 Sep, 2024 @ 11:04pm
< >
Showing 1-15 of 24 comments
Si-Honk 13 Sep, 2024 @ 6:58pm 
I would like to add when you get the m60 out of the box and upgrade it, the m60 is now called Pigs is Beautiful and gets a little sticker on the mag with a pig wearing a police uniform. This is a reference to the 2003 movie House of 1000 Corpses. I point it out because its very odd that out of all the box weapons that i upgraded none had a clear reference or name unlike the m60. https://www.youtube.com/watch?v=oE5I2KdoOuk In the scene its captain spaulding having a conversation with the police about kids that ended up getting lost. It could a reference to the map creators favorite movie or something but idk it sticks out alot to me as on the way to the dark area its written on the wall about jack and jill.
Cpt.Haxray 13 Sep, 2024 @ 9:23pm 
added to the main thread, nice catch. Might be worth trying to pack a punch some other weapons and see if there is any other notable examples.
Cpt.Haxray 14 Sep, 2024 @ 10:33pm 
Decided to Checkout Townhouse Z. it has the same easteregg with the clock. Youtube video guide refers to it as the "Vecna Clock".

Im going to try to see if any of the other Townhouse Z eastereggs are possible to do on the Conclusion 2's version.
Cpt.Haxray 14 Sep, 2024 @ 11:17pm 
None of the Rest of Townhouse Z's eastereggs are doable on the Townhouse Z secret area. Im willing to chalk up the clock easter egg as unrelated.
MJPW  [developer] 15 Sep, 2024 @ 7:39am 
Wow this discussion has just not come to my attention at all until now! I'm terribly sorry.

- The communicator sound cue will play when select comms are finished talking. Sebastion's will play when you have listened to all of his dialogue rather than after each one. All of the others finish after each bit of dialogue when doing steps of the EE's

- Strange vent in the safe room - That one is decoration

- Thank you for finally catching the Pigs is Beautiful reference! Yes this is a 1000 Corpses reference and I've had it in any map I've had the M60 in including my maps on WaW :)

- Yes the Vecna clock is just a nod towards that EE in Townhouse Z

Great catches on everything here I feel you are on the right track. While I cant confirm or deny anything relating to the evil ending you have a great thread. Also thank you for watching the developer stream and videos :)
Cpt.Haxray 15 Sep, 2024 @ 11:00pm 
Minor things:

-Pack a Punched Keeper hammer has a Crown on it. Graffiti in Sewer reads "Jack Fell down and broke his Crown". Tried killing the Lumberjack, Sadist, and Keeper near the Graffiti with the Packed a Punch hammer. No results.

-Strange Tentacled Skull Asset on Shelf next to Explosive Bolts. Stands out, but nothing happened when shooting it with every bolt type + pack a punched Keeper Hammer. Possibly still related but no clue as to what would trigger it. It IS a default Bo3 asset however.
hersheyzombie234 28 Sep, 2024 @ 10:29pm 
have you found anything else
hersheyzombie234 28 Sep, 2024 @ 11:59pm 
me and my friends have been searching but havent found anything
Cpt.Haxray 29 Sep, 2024 @ 4:02pm 
Originally posted by hersheyzombie234:
me and my friends have been searching but havent found anything

So far no, haven't really found anything. A list of disconfirmed leads and items of interest is basically all I have.
hersheyzombie234 30 Sep, 2024 @ 11:55am 
we tried some stuff with the carousel and didnt have much luck we think its gotta be something with the hammer upgraded since its got a crown we just havent been able to figure it out although there is a hidden hallway i think by the brain for the bad ending not sure how to unlock it yet though
hersheyzombie234 30 Sep, 2024 @ 11:58am 
you can see the light and then on the game over screen you can see the room with a mirror in it im thinking if we can figure out if the writing on the wall means something or not it would help discount or count some ideas we have but part of me thinks you have to do some parts of the bad ee to get the evil
Last edited by hersheyzombie234; 30 Sep, 2024 @ 11:59am
hersheyzombie234 30 Sep, 2024 @ 12:31pm 
the writing on the wall wouldnt be a resident evil reference would it
MJPW  [developer] 30 Sep, 2024 @ 1:27pm 
Originally posted by hersheyzombie234:
the writing on the wall wouldnt be a resident evil reference would it
The writings on the walls are a reference to The Evil Within's comics :)
Cpt.Haxray 30 Sep, 2024 @ 2:51pm 
Originally posted by hersheyzombie234:
we tried some stuff with the carousel and didnt have much luck we think its gotta be something with the hammer upgraded since its got a crown we just havent been able to figure it out although there is a hidden hallway i think by the brain for the bad ending not sure how to unlock it yet though

I know what wall you're refering to, it has weird lighting coming out of the bottom. That being said, Im not sure if that is actually something that opens or if its just a texture error.
hersheyzombie234 30 Sep, 2024 @ 3:03pm 
well i thought about that but in the gameover screen you see a mirror with a hallway thats lit up like that, it could just be for that ending scene but we are pretty sure it has something to do with it
< >
Showing 1-15 of 24 comments
Per page: 1530 50