Door Kickers 2

Door Kickers 2

United States Armed Forces
 This topic has been pinned, so it's probably important
Chad di Urbino  [developer] 25 Sep, 2024 @ 3:11am
Bug Report
Known Bugs
- idk
Last edited by Chad di Urbino; 3 Feb @ 5:12pm
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Showing 1-15 of 32 comments
Force Recon Radio Operators have no supports to choose from.
Chad di Urbino  [developer] 12 Feb @ 8:41pm 
Originally posted by Cannabis Cowboy:
Force Recon Radio Operators have no supports to choose from.
Roles have been moved to Team Leader and Assistant Leader. Radioman now speeds up pogress of request firesupport.
Pdptank 22 Feb @ 6:21pm 
The M32 Mgl has a magazine size of 0, meaning that it cannot be fired and the trooper just puts it away right after pulling it out.
Chad di Urbino  [developer] 22 Feb @ 8:18pm 
Originally posted by Pdptank:
The M32 Mgl has a magazine size of 0, meaning that it cannot be fired and the trooper just puts it away right after pulling it out.
Not a bug. You can't use this with primary UBGL.
squad leader of the marines, when equipped with the m27, silencer is not shown in the attachment menu, when the bayonet is equipped, the silencer appears, but if i click empty to remove the bayonet, it equips the silencer
Chad di Urbino  [developer] 6 Mar @ 10:40pm 
Originally posted by nomanssky2333:
squad leader of the marines, when equipped with the m27, silencer is not shown in the attachment menu, when the bayonet is equipped, the silencer appears, but if i click empty to remove the bayonet, it equips the silencer
Modder can't solve that
SHADOW 10 Mar @ 9:40am 
Combat Engineer Squad can't reequip at4 launchers, talking about 2 dudes with a rifle icon
Chad di Urbino  [developer] 10 Mar @ 9:30pm 
Originally posted by SHADOW:
Combat Engineer Squad can't reequip at4 launchers, talking about 2 dudes with a rifle icon
Thanks. i'll fix that.
Ryuk 13 Mar @ 2:29pm 
The Attachements of the Marines, Force Recon Scout Sniper Team, and Army Weapon Squad/Forward observers all lack access to NVGs on their starting headgear.
Chad di Urbino  [developer] 13 Mar @ 4:58pm 
Originally posted by Ryuk:
The Attachements of the Marines, Force Recon Scout Sniper Team, and Army Weapon Squad/Forward observers all lack access to NVGs on their starting headgear.
Not a bug.
SHADOW 14 Mar @ 2:55am 
there is another problem with usmc - attached front grip lowers weapon stats and also it's the only way to install bayonets, you can't put them on without having the grip on... they simply don't display on the list
SHADOW 14 Mar @ 4:40am 
same with force recon mgunner - i got m249 rip long barrel, installed eotech + magni then pip mag, removed addons and suddenly the mag is locked again, eotech + magni disappeared from the list but acog 3.5x and thermal 5-10 appeared...
Chad di Urbino  [developer] 14 Mar @ 6:34am 
Originally posted by SHADOW:
there is another problem with usmc - attached front grip lowers weapon stats and also it's the only way to install bayonets, you can't put them on without having the grip on... they simply don't display on the list
Vertical grip is just make longer your shooting range so close range stat is decreased and long range will increased.
Also why you have to equip vertical grip for bayonet, it's game's mechanic. modder can't deal it with.
Chad di Urbino  [developer] 14 Mar @ 6:34am 
Originally posted by SHADOW:
same with force recon mgunner - i got m249 rip long barrel, installed eotech + magni then pip mag, removed addons and suddenly the mag is locked again, eotech + magni disappeared from the list but acog 3.5x and thermal 5-10 appeared...
I'll check about that. Seem like bug. May if you unequip canvas mag, m249 is changed to USMC platoon's i guess
SHADOW 14 Mar @ 6:42am 
yeah seems like a different weapon is equipped cuz i don't have a check mark dot under any gun from the list
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