Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
Bandit Error
I there for some reason Bandits aren't spawning for me and i'm not fully sure why.
When I check for the error (using the error mod) This is what pops up
`function: onEquipSecondary -- file: TheStarHandSecondaryExtension.lua line # 66 | MOD: Weapon Condition Indicator [41.60+] Callframe at: setSecondaryHandItem function: SpawnGroup -- file: BanditClientCommands.lua line # 130 | MOD: Bandits function: onClientCommand -- file: BanditClientCommands.lua line # 499 | MOD: Bandits java.lang.RuntimeException: Object tried to call nil in onEquipSecondary at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:134) at zombie.characters.IsoGameCharacter.setSecondaryHandItem(IsoGameCharacter.java:3413) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.base/java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:64) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:214) at zombie.spnetwork.SinglePlayerServer.receiveClientCommand(SinglePlayerServer.java:229) at zombie.spnetwork.SinglePlayerServer.mainLoopDealWithNetData(SinglePlayerServer.java:183) at zombie.spnetwork.SinglePlayerServer.update(SinglePlayerServer.java:171) at zombie.GameWindow.logic(GameWindow.java:239) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) ` [\code] i'm just curious if its because of another mod i have installed or what. It did work on a test save and i tried adding it to another save that i already started and thats when it seems to not work. (I know not connected). Edit: I turned on 1 week and got the npc's but no zombies and just curious if i could get both? Sorry if i'm being dumb
Last edited by MissPaperDolls; 10 Feb @ 9:02am