Necesse

Necesse

Aphorea Mod
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Save  [developer] 16 Jun, 2024 @ 1:58pm
Suggestions are welcome!
This mod is in development so if you would like to see something in the mod, It's a good time to say it!
Last edited by Save; 24 Jun, 2024 @ 2:45pm
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Showing 1-15 of 17 comments
Eleazar 19 Jun, 2024 @ 6:11am 
I had worked on a few sets inspired by the game Remnant 2 : tank, hunter, medic. Ranged weapons with “lifesteal” and melee weapons with area effects.
If this can inspire you, the link to my repository is in the description.
Save  [developer] 19 Jun, 2024 @ 11:06am 
Originally posted by Eleazar:
I had worked on a few sets inspired by the game Remnant 2 : tank, hunter, medic. Ranged weapons with “lifesteal” and melee weapons with area effects.
If this can inspire you, the link to my repository is in the description.

Got It!
Save  [developer] 24 Jun, 2024 @ 2:40pm 
I added "lifesteal" thanks to your suggestion, Eleazar! There is now a trinket that allows your weapons to drain life!
Last edited by Save; 24 Jun, 2024 @ 2:41pm
Hero in green 5 Jul, 2024 @ 11:57pm 
since you've already added quite a few slime enemies, do you think an event similar to a raider invasion but with slime's could be added, kind of like terraria's slime rain?
Save  [developer] 8 Jul, 2024 @ 4:51am 
Originally posted by Hero in green:
since you've already added quite a few slime enemies, do you think an event similar to a raider invasion but with slime's could be added, kind of like terraria's slime rain?

I would like to expand the mod to other types of things, since there are already slimes. The idea of ​​the gel slimes was only to create an easy slime enemy that would come out during the day for the start-game. But it is possible that in the future it will!
Zara ♡ 14 Aug, 2024 @ 10:21am 
Maybe adding some sort of mid and end game items that require slime? I find myself having an abundance of slime because the slime items are too weak end game and the slime themselves spawn...a lot, a lot. There are constantly slime balls laying on the ground lol Especially around my village.
So a use for slime later in the game would be nice to see. Also maybe a reduction in slime spawns, especially once you get past a certain point. Like maybe after defeating a certain boss the slime don't spawn as much? I don't know if that's even possible, I'm just spitballin lol Either way it's a very cute mod. Especially after this recent texture update. They are adorable but too many of them :greenslime:
Save  [developer] 14 Aug, 2024 @ 11:15am 
An item has recently been added that prevents gel slimes from spawning. As for the items, we are working on it!
Save  [developer] 14 Aug, 2024 @ 3:20pm 
Originally posted by Zara ♡:
Maybe adding some sort of mid and end game items that require slime? I find myself having an abundance of slime because the slime items are too weak end game and the slime themselves spawn...a lot, a lot. There are constantly slime balls laying on the ground lol Especially around my village.
So a use for slime later in the game would be nice to see. Also maybe a reduction in slime spawns, especially once you get past a certain point. Like maybe after defeating a certain boss the slime don't spawn as much? I don't know if that's even possible, I'm just spitballin lol Either way it's a very cute mod. Especially after this recent texture update. They are adorable but too many of them :greenslime:

With the latest update slimes should be less annoying. As for the new items, we are still working on it
Cr3sent_Mage 17 Aug, 2024 @ 3:29am 
This suggestion would make me say this is very, HEAVILY, inspierd on the Calamity Mod that could be seen in Terraia.

Since the Unstable Gel Slime could be seen as a boss with several phases (e.g. spawning more summons than that of the usual), I could think of suggesting a boss that instead of testing the ability to dodge, test the abilities to know what kind of attacks the boss would do. Also, I want to suggest a name for the slime boss, like "Phase, the Unstable Slime".

Something like a knight, imbued with a dark energy-like power that is similar to the Evil's Protector, although could have randomized attacks so that the user would need to think what to do. The knight of course, typical in any scenes, could have an arsenal ranging from longswords, spears, and so on, so forth.

This is too ambitious of me to send suggestions like this, I'm sorry :steamfacepalm:
Save  [developer] 17 Aug, 2024 @ 3:49am 
Originally posted by Cr3sent_Mage:
This suggestion would make me say this is very, HEAVILY, inspierd on the Calamity Mod that could be seen in Terraia.

Since the Unstable Gel Slime could be seen as a boss with several phases (e.g. spawning more summons than that of the usual), I could think of suggesting a boss that instead of testing the ability to dodge, test the abilities to know what kind of attacks the boss would do. Also, I want to suggest a name for the slime boss, like "Phase, the Unstable Slime".

Something like a knight, imbued with a dark energy-like power that is similar to the Evil's Protector, although could have randomized attacks so that the user would need to think what to do. The knight of course, typical in any scenes, could have an arsenal ranging from longswords, spears, and so on, so forth.

This is too ambitious of me to send suggestions like this, I'm sorry :steamfacepalm:

I would love to do that kind of crazy stuff too! Unfortunately I still don't have the necessary skills because I learned to program in Java doing this mod. In the future I will definitely do those cool things!

What I can tell you is that I plan to add a couple of new mechanics to the boss to make it more fun, but that takes time
Death by coughs 17 Aug, 2024 @ 2:49pm 
All I ask is for blue slimes to have their spawnrate toned down. They are just way too annoying on the surface.
Save  [developer] 17 Aug, 2024 @ 3:04pm 
You can eliminate its spawn if you kill the boss and craft the item! Although I will lower its spawn rate a little more
Orionsghost 21 Aug, 2024 @ 1:11pm 
late-game slime cannon that creates pools of slime on ground that slow mobs down a lot (similar to webbing) and even works on bosses some? use slime as ammo. fires blob like cannon ball that explodes (explosion does minor damage) on contact (wall or mob) creating pools of slime on ground around where it exploded?
Orionsghost 30 Aug, 2024 @ 9:36am 
shaman mask as part of swamp set that takes after mod :https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2988994628
to increase healing magic and adds summon slots?
Save  [developer] 30 Aug, 2024 @ 12:22pm 
Originally posted by Orionsghost:
late-game slime cannon that creates pools of slime on ground that slow mobs down a lot (similar to webbing) and even works on bosses some? use slime as ammo. fires blob like cannon ball that explodes (explosion does minor damage) on contact (wall or mob) creating pools of slime on ground around where it exploded?
I think it's a bit strange and too complex
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