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The quality of bug report allows me to assume that it works perfectly. At least for other 1700 active users. I can help you if you willing to properly describe how did you get to the idea that it 'doesn't work'.
ver. 42.3.1
single
female
Militek BulletprofVest Vanguard
enable "all clothing unlock" in character sandbox options
BodyLocation = TorsoExtra, - militek vest slot from this mod ( file "Militek_BulletproofVest.txt"
path Steam\steamapps\workshop\content\108600\3269061047\mods\Militek Clothing\42\media\scripts\clothing)
when i think what is needed is this slot (example taken from KATTAJ1 Military Pack)
BodyLocation = TorsoExtraVestBullet, - Military vest slot from TTAJ1bl4 armor pack ( file "Military_BulletproofVest.txt" at path Steam\steamapps\workshop\content\108600\3079948242\mods\KATTAJ1 Military Pack\42\media\scripts\clothing)
Secondly, i want to report the next few things:
- I can confirm the error report above mine, pretty easy do test, just spawn a Vanguard Vest, and a Jacket from the same outfit, as soon as you equip the vest, if you try to equip the jacket, it will replace the vest.
- Another thing i discovered is the issue from the past build is still present, with the Militek Thermal Underwear and with the Militek Chest Pouches Large, at least those i found the same issue, that is, the model/icon dont appear neither in inventory, neither in mods that show you the items you have, i will leave screenshots below.
1) Build version: 42.7
2) Singleplayer or multiplayer: Singleplayer
3) Male or female character: Male Character
4) Provide the exact name(s) of the item(s) that you experience issue with: Militek Thermal Underwear and Militek Chest Pouches Large
5) If the item has multiple wear options, specify the exact one: No
6) Clearly describe the steps needed to reproduce the issue: equip the Thermal Underwear or the Chest Pouches Large, open the inventory scroll down to the equipped items and there is a ? instead of the model of the item.
7) screenshots showing the issue: First Screenshot [prnt.sc] / Second Screenshot [prnt.sc] / Third Screenshot [prnt.sc]
Hope to get a fix for both soon, since this is coming from the last build, i know because i use this mod since then.
Keep the awesome work.
Cheers.
I'll take a look. The issue with jacket and vest should be easy to fix. It relates to the fact TIS slighly changed slots configuration in b42. I did fix it in Military pack, but not here.
Icons are sorta tricky. It is a mystery for me now what causing the issue. It is literally one line in script that defines Icon, but in rare ocasions they may appear in item spawning list, meaning that they are present and assigned correctly, but not on item itself when spawned. I'll take a look anyway
Glad to hear that, thanks for the fast and quick reply.
Patiently awaiting for the update then.
Cheers.
1) Build version: 42.7
2) Singleplayer or multiplayer: Singleplayer
3) Male or female character: Female Character
4) Provide the exact name(s) of the item(s) that you experience issue with: Militek Jacket and Militek Bulletproof Vest Vanguard
5) If the item has multiple wear options, specify the exact one: yes
6) Clearly describe the steps needed to reproduce the issue: If you attempt to equip the bulletproof vest or
7) screenshots showing the issue: Unavailable
This can be replicated very easily. If you attempt to wear the bulletproof vest while wearing the Jacket, the Vest Replaces the Jacket, and Vice Versa. This happened consistently through multiple playthroughs with different characters.
I do remember that this wasn't an issue in Build 41, so something was changed with the coding in Build 42.
it's something developers changed for build42. Bodylocation slot exclusions to be specific. The fix is easy, needs some free hour in my schedule to push it.
If it bothers you too much, you can change bodylocation in Militek_BulletproofVest script yourself
from
BodyLocation = TorsoExtra,
to
BodyLocation = TorsoExtraVestBullet,
It will do the trick. I'll try to get to it soon myself
Alright, thank you. I'll go ahead and take care of it on my own for the time being until the next update comes out and fixes this bug.