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How bout
Passive Effect:
+20% Fire Resistance (Ice Cream Melts and Cools)
+ Acts like the Spy Cicle (If equipped)
-10% speed When held
+ 60% Regen Speed When Consumed (Enough so that it respawns fast enough)
- 60% Regen speed when thrown
When Thrown:
Creates a Pool that Slows Enemies 40% (they can still Fight in Place) for 3 Seconds (lasts longer the longer they are in) in a large Radius or Slows Teammates by 25%, Can be Eaten By enemies for a Negative HP boost equivalent to losing a small health pack worth of health that would end the freezing pool's Duration (they are still slowed), Can only be consumed by Teamates and you in One Second of it Dropping for a speed up
When Eaten:
+50% of Max Health then a Drain of -50% of Current Health, may go into overheal up to a max of 325 (Tasty Food into Brain Freeze) (You might get 325 Hp and a Speed up, but you lose up to half of that, Using Health packs will not stop Drain
+50% speed and 50% Melee Damage increase for 8 seconds, then Humiliation/Bonked! for 4 seconds, During this time another sandvich cannot be consumed and You are dealt +50% extra Damage (Humiliation is the Brain Freeze Moment)
On Kill During Duration:
-Enemies Freeze in Place
-Enemies that Get Killed with a Crit will be Shattered ( A Blue version Phlog effect)
+ No Damage To fire And NEVER Catch On Fire! (When Equiped, But not After Eaten/Thown)
+ Refills The User's Health Bar (Like The Sandvitch)
+/- When Thown: Slows Both Ememies AND Allies To Half Speed (If Left Untouched For Like 15 Seconds)
+ Will Make ally Scouts Go 10 TIMES As Fast! (If Not Melted)
+ Will Make The User Go Hyper Speed (User Is Sped Up By 200%) And Deal Crits On All Weponds Once Eaten For 15 Seconds (The User Will Also Gain A 200% FASTER Wepond Switch Time While In Hyper mode)
+ Will regen 50% Quicker When Near A Dispener
+ Will Reapper When User Walks To A Health Kit When At Full Health
+ When In Freeze Mode, User Will Gain 1000 Over Heal Health On Kill
+ Item Will Regen 25% Quicker When Being Healed By A Quick-Fix medic
- After Hyper And crit Time Is Up, User Is Slowed Down By 75% Of Normal Speed
- When Active, All Attacks To user Will Be FULL Crit
- 99% Wepond switch In Freeze Mode
- Item Dissapers When User Is In Water And Will Not Regen While In Water And While The User Is wet
- Item Will Regen 25% Slower When Being Healed By A Medic With A Medi-Gun Other Than The Quick-Fix
-/+ When On Moon Base, Ememies Get Thown Away From Droped Item With A 0 Grav. Effect And Allies Get A 0 Grav. Effect when Eaten (Same Goes For User When The User Eats The Item) Will NOT Thaw!
seriously ? The heavy use food when he's hurt. If i use it when i have just 50 hp left... I will just up to 100 hp ?
___________________________
+Heals for 250+ instead of 300+
+If thrown to an ally/enemy - 15% Damage resistence to the first type that damaged him
-Small health kit allies that picks it up
-Cannot be picked up (but works as a sandvich around health kit pickups)
+Use Alt-Fire to give a friend a small health kit! (Smallest Health Kit)
When Eaten (Lasts 15 seconds):
+20% resistance to all incoming damage
+10% faster heal rate
- Loses affects for 1 second when damaged
Fire invulnerability for 2 seconds if set on fire
Takes 20 seconds to regen
Alt-Fire to drop a Medium healthkit
On Eat-
+20% Fire Resistance (Stacks with Passive)
+20% Movement Speed (Oh God this will be the new GRU + Steak Combo)
-10% Resistance to Explosives and Bullets
When Dropped: Provides a small health kit for other players
This makes the most sense