Project Zomboid

Project Zomboid

Gunshot Victim Traits
Tofi  [developer] 27 Jun, 2024 @ 5:07am
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Showing 1-8 of 8 comments
Mr Doom Ramen 31 Jul, 2024 @ 7:36pm 
`function: GuninHandDetection -- file: GSVScript.lua line # 9 | MOD: Gunshot Victim Traits
java.lang.RuntimeException: Object tried to call nil in GuninHandDetection
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1624)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`

this error popped up for this mod specifically, wondering what it means exactly
Tofi  [developer] 1 Aug, 2024 @ 10:06am 
What mods do you have and how do i replicate it?
Mr Doom Ramen 1 Aug, 2024 @ 10:53am 
its a lot but replicating it, it just occurs naturally. what i mean by this is that when i simply start a new game, it already gives me that error out of nowhere. Reach back if you want the modlist
Mr Doom Ramen 1 Aug, 2024 @ 10:58am 
also i happen to have lua client downloaded mods (which are done unconventionally and manually installed by tweaking the files, such as gloved hand cursor, performance enhancers, less render and dynamic body shape)
Tofi  [developer] 1 Aug, 2024 @ 12:06pm 
Maybe some of the mods might be causing it? i don't know.
[TLP] lucazz'tuoi 26 Aug, 2024 @ 2:42pm 
`function: GuninHandDetection -- file: GSVScript.lua line # 9 | MOD: Gunshot Victim Traits
java.lang.RuntimeException: Object tried to call nil in GuninHandDetection
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1624)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`

this happend everytime i pick up a zombie non stop
ReaperSymbiote 29 Oct, 2024 @ 11:57am 
[29-10-24 14:39:46.984] ERROR: General , 1730212786984> 3,628,334,717> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getPrimaryHandItem of non-table: null at KahluaThread.tableget line:1689..
[29-10-24 14:39:46.984] ERROR: General , 1730212786984> 3,628,334,717> DebugLogStream.printException> Stack trace:.
[29-10-24 14:39:46.984] LOG : General , 1730212786984> 3,628,334,717> -----------------------------------------
STACK TRACE
-----------------------------------------
function: GuninHandDetection -- file: GSVScript.lua line # 3 | MOD: Gunshot Victim Traits.
[29-10-24 14:39:46.999] LOG : General , 1730212786999> 3,628,334,732> -------------------------------------------------------------
attempted index: getPrimaryHandItem of non-table: null.
[29-10-24 14:39:46.999] LOG : General , 1730212786999> 3,628,334,732> -----------------------------------------
STACK TRACE
-----------------------------------------
function: GuninHandDetection -- file: GSVScript.lua line # 3 | MOD: Gunshot Victim Traits.
[29-10-24 14:39:46.999] ERROR: General , 1730212786999> 3,628,334,732> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getPrimaryHandItem of non-table: null at KahluaThread.tableget line:1689..
[29-10-24 14:39:46.999] ERROR: General , 1730212786999> 3,628,334,732> DebugLogStream.printException> Stack trace:.
[29-10-24 14:39:47.000] LOG : General , 1730212787000> 3,628,334,733> -----------------------------------------
STACK TRACE
-----------------------------------------
function: GuninHandDetection -- file: GSVScript.lua line # 3 | MOD: Gunshot Victim Traits.
[29-10-24 14:39:47.097] LOG : General , 1730212787097> 3,628,334,830> -------------------------------------------------------------
attempted index: getPrimaryHandItem of non-table: null.
[29-10-24 14:39:47.097] LOG : General , 1730212787097> 3,628,334,830> -----------------------------------------
STACK TRACE
-----------------------------------------
function: GuninHandDetection -- file: GSVScript.lua line # 3 | MOD: Gunshot Victim Traits.
[29-10-24 14:39:47.097] ERROR: General , 1730212787097> 3,628,334,830> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getPrimaryHandItem of non-table: null at KahluaThread.tableget line:1689..
[29-10-24 14:39:47.097] ERROR: General , 1730212787097> 3,628,334,830> DebugLogStream.printException> Stack trace:.
[29-10-24 14:39:47.097] LOG : General , 1730212787097> 3,628,334,830> -----------------------------------------
STACK TRACE

Didn't know how much to copy from log, doesn't cause any problems (That we've noticed) on our server but it constantly repeats. Starts as soon as the server begin and now runs, will post our modlist but doubt it will help due to it being quite large :( Great mod anyway and happy Halloween!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3355487207 The terribly large mod collection we use if you really want to care about figuring out compats
Last edited by ReaperSymbiote; 29 Oct, 2024 @ 11:58am
Anidept 2 Feb @ 5:26am 
I think this mod conflicts with Skizot's Carryable Everything. When I hold an item with a model from Skizot's Carryable Everything I get 100500 errors.

Google translation.
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