tModLoader

tModLoader

TerRoguelike
suggestions and a opinion
I think this mod is missing the terraria identity, one idea that could bring it back to the terraria feel is progression via the vanilla classes, maybe armor system that gives you 3 random armor choices every floor(or every 2 floors) between the 4 vanilla classes for example, of course with custom stats to balance as the dev pleases to make it fair, also, i'm sure they're already working on weapons but i think giving 4 weapons at the start(one of each class) and a way to use the anvil and workbench that are randomly in some rooms to upgrade them using the roguelike items as "scrap" would tie back to the roguelike aspect of having a little bit of control over your build even tho you have random items generated