The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[BETA] Isaac Rebalanced
 This topic has been pinned, so it's probably important
RatRatRat  [developer] 7 Jul, 2024 @ 2:28pm
Suggestions and Bug Reports
Let us know about any ideas you have or any bugs you've found!
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can you add a mod config menu that lets you disable some aspects of the mod, I use a mod called "dr fetus synergies" and I dont wanna uninstall it but it conflicts with this mod
also you should add the change the spirit sword got to forgotten's bone club and bag of crafting
I know im yapping a bit but I just found out this mod breaks the "beans" challenge
orka 8 Jul, 2024 @ 1:36am 
Make REMOTE DETONATOR work with troll bombs, small change that make some possibilities.
THIN ODD MUSHROOM should definitely break the tear cap for the damage multiplayer down.
Double tap items (except mars) should work like tainted azazel sneeze. so, you stop shooting but when you press the shoot button again item activates.
This would work fine with charged items still and you can randomly use it but also on purpose.
Another thing is CURSED EYE I think the teleport effect should only work when you are charging and fully charged teleport should be removed.
Last edited by orka; 9 Jul, 2024 @ 12:24am
RatRatRat  [developer] 8 Jul, 2024 @ 2:11am 
@Fred thank you for the feedback, heres some notes I have
•We are planning to add more weapon synergies to items in the future, so you shouldnt need to install any other mods. However, in the next patch I will disable any Dr. Fetus changes if that mod is installed.
•The range changes on Spirit Sword already apply to all knives which swing (ie. The Forgotten’s bone club). I will make this more clear in the documentation.
•Bag of Crafting does not scale with range to make it much easier to use.
•We are planning to add challenge reworks, so I will try to fix The Beans challenge as soon as I can.
Bajongo 8 Jul, 2024 @ 7:20am 
My suggestions for the items:
- R Key should only apply its new effect if it was used in a floor where the player would take full hearts of damage
- Mega Mush should be a one-time per floor active instead of a one time per run, otherwise it's usually not worth carrying
- I think It'd be more thematically fitting if GB Bug rerolled enemies into some sort of "glitchy" special entity that's supposed to be really easy to kill rather than devolving it
- I feel like making ♥♥♥♥♥ of Babylon activate at 1 full heart or less kind of takes away what makes Eve unique. If your intention was to buff Dark Prince's Crown and make it more of a proper alternate to ♥♥♥♥♥ of Babylon, I'd instead make it activate at half a red heart or less as well.
- Brimstone + Dr. Fetus synergy should only have a chance to fire brimstone bombs
- Turning active items into passives and vice versa is a pretty dramatic change. I personally think The Bean could stay as an active item, but instead make it one that recharges over time (like butter bean) and leaves a large poison cloud at the player's location when used.
- The costume of Transcendence could be a bit distracting for dodging purposes, it'd probably be better to cut down on the length of the rope and instead have the visual 'fade' as it goes upwards
Bajongo 8 Jul, 2024 @ 7:25am 
Characters:
- The change for Judas feels very unnecessary, he already has Book of Belial (unless this effect applies specifically when he isn't holding it, which in that case it's pretty good)
- The change for tainted Eve makes her even more of a slog. I don't really see why would you do this
- I'd love if you could reduce Flip to 4 charges, both as buff to the item and to tainted Lazarus, so the whole issue of "getting less items overall" as him isn't as apparent
Bajongo 8 Jul, 2024 @ 7:29am 
Cards and Pickups:
- It doesn't make much sense for Berkano to have its effect dependent on luck, since there's nothing really chance based here. Would be better to simply increase the number of flies and spiders spawned, or maybe also give the player one or two temporary familiars from the pool of monster manual (The theme of the rune is 'Companionship' after all)
- The new huge growth change is cool, but seems way too strong - I'd reduce the duration to 10 or 12 seconds
- The sticky nickel change is awesome. Do you plan on also making it properly replace pennies instead of nickels?
WitchAmy 8 Jul, 2024 @ 8:47am 
Originally posted by Bajongo:
- Brimstone + Dr. Fetus synergy should only have a chance to fire brimstone bombs
wouldnt that make it worse than brimstone bombs synergy with dr fetus?

it'd be hard to get both brim and dr fetus on the same run so i think its fair giving the player a powerful synergy as a reward for accomplishing that feat


Originally posted by Bajongo:
- The change for tainted Eve makes her even more of a slog. I don't really see why would you do this
I dont' see how? The change literally makes it faster to produce clots.
Bajongo 8 Jul, 2024 @ 9:08am 
>wouldnt that make it worse than brimstone bombs synergy with dr fetus? it'd be hard to get both brim and dr fetus on the same run so i think its fair giving the player a powerful synergy as a reward for accomplishing that feat

I suppose that's true, but I feel like it's still a bit too powerful. Maybe a better and more unique synergy could be keeping the regular brimstone beam, but now whenever you fire, it also sends out a few Dr. Fetus bombs in quick succession in the same direction?


>I dont' see how? The change literally makes it faster to produce clots.

My bad, I read it wrong in the docs. Thought it made the recharge slower instead of faster
6maxisi_arelle9 8 Jul, 2024 @ 9:43am 
The bean + Bag of Crafting = Infinite farts
6maxisi_arelle9 8 Jul, 2024 @ 9:43am 
Also, IsaacGuru has a video with good suggestions for improving bad items
We Strvn 8 Jul, 2024 @ 10:43am 
Think we will see a change to Lil Dumpy since Holy Mantle was also changed? Lil Dumpy seems like a better Holy Mantle now more than ever.
greytber 8 Jul, 2024 @ 1:26pm 
Soul of keeper would probably be cooler if it was something more akin to soul of magdalene or greed's jewel from r+ (spawns 1-2 golden pennies for -0.5 luck for each).
Spirit sword should have some kind of a synergy with the forgotten, since it's literally useless on t.forgotten.
I also think the world should actually show you the location of super secret room, while ansuz show's you ultra secret room AFTER they are unlocked (at least as a togglable featre, since vanilla doesn't have a much means of accesing them)
@RatRatRat ok thx, i'll disable my synergy mods after enough are added.
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