Team Fortress 2

Team Fortress 2

Arsonist's Emotions
Erebus 9 Sep, 2015 @ 12:47pm
Could each of the eyes be on each of those heads with form changes?
Like when you have that little arrow on the splendid screen or not. Just have variations of the emotion selected, and then have it applied to the pyro.
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Showing 1-5 of 5 comments
mishael1 28 Oct, 2015 @ 4:06pm 
Nope, cos it uses texture chage to switch between them, and textures come as one file or something. Also will requere 2 cosmetic slots, and that's not smart.
Gamer_X 16 Jul, 2016 @ 10:21pm 
Originally posted by mishael1:
Nope, cos it uses texture chage to switch between them, and textures come as one file or something. Also will requere 2 cosmetic slots, and that's not smart.
what are you talking about? having emotions as styles is entirely possible without any "2 cosmetic slots".
mishael1 16 Jul, 2016 @ 10:23pm 
Originally posted by NN Gamer_X #TeamHeavy:
Originally posted by mishael1:
Nope, cos it uses texture chage to switch between them, and textures come as one file or something. Also will requere 2 cosmetic slots, and that's not smart.
what are you talking about? having emotions as styles is entirely possible without any "2 cosmetic slots".
IDK how that could work, but meh, I could be wrong.
Skin numbers is a method of switching texture.
Horizon 24 Oct, 2016 @ 2:41pm 
YES YES YES ITS THE BEST IDEA MAN THE BEST!/Mh Mh Mh MHH MH MHH! -pyro approves.-
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